Quote Originally Posted by KogaDrake View Post
you go into EVERY new MMO knowing that every MMO starts with little endgame and get upset when there isnt endgame? Unless a new MMO actually states they are changing the endgame system with lots to do at release, why would you expect anything else? And even if they did would you truly expect that it would be filled with a ton of content to keep a hardcore player busy all week?
I understand what you mean and I'm not that hardcore neither was I expecting TONS of stuff to do. Still, compare this game to the gold standard : WoW.

Dungeons.
Farming AK or CM VS UBRD/LBRD, Scholo, Stratholme.

Raiding.
Coil : 4 pretty short turns with a 5th broken one.
MC : Over 10 bosses (with much more interesting mechanics let's be honest).

What came in the first serious content patch.
Crystal Tower : can't speak too fast from what we haven't experienced, but from what they've said, it's gonna be welfare gear for those who can't handle Coil.
BWL : how awesome was this place seriously?

My main point isn't really that RIGHT AWAY there wasn't a lot of stuff to do, but mainly that was is in the pipeline for further content patches is futile (housing, dailies) or isn't going to last more than a week (CT). I LOVED that game going from 1 to 50, I'm just disapointed the fun didn't last past that.