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  1. #41
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Leeloo View Post
    I don't get it. A list of things having nothing to do with jump doesn't make a case for adding jump.
    Just like "RAGEEEEEEEEEEEEEEE I HATE PEOPLE JUMPING IN PLACE ITS TOO MUCH LIKE WOW COH AND ALMOST EVERY OTHER MODERN MMORPG RAGEWTF!!!!!1!!one" doesn't make a case for those against it.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #42
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Actually you are wrong
    (2)

  3. #43
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Dargoth_Draconia View Post
    Actually you are wrong
    Your opinion is duly noted.
    (3)

  4. #44
    Player
    Leeloo's Avatar
    Join Date
    May 2011
    Posts
    307
    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Duelle View Post
    Just like "RAGEEEEEEEEEEEEEEE I HATE PEOPLE JUMPING IN PLACE ITS TOO MUCH LIKE WOW COH AND ALMOST EVERY OTHER MODERN MMORPG RAGEWTF!!!!!1!!one" doesn't make a case for those against it.
    And I've never said that = D

    However, I think the need to make a case lies with the group demanding something be added to a game when it's not needed. The fact that a lot of people have played the game for months and never thought "Gee you know what this needs? Jump!" is case enough.
    (1)

  5. #45
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Examination of the implementation of jumping. This means Examining the jump feature once implemented in their test servers and seeing if it works as intended and it is almost guaranteed it will because this new team is competent.
    (2)

  6. #46
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dargoth_Draconia View Post
    Examination of the implementation of jumping. This means Examining the jump feature once implemented in their test servers and seeing if it works as intended and it is almost guaranteed it will because this new team is competent.
    If that is the case, then it still commends what i said earlier. Doesn't matter if they are going to just think about it or place it in test server, its still not even going to be thought about until later on.
    (0)

  7. #47
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Dargoth_Draconia View Post
    Examination of the implementation of jumping. This means Examining the jump feature once implemented in their test servers and seeing if it works as intended and it is almost guaranteed it will because this new team is competent.
    Examination of the implementation of jumping(moved from Current Tasks as lower priority)
    *Implementation dependent upon risk analysis
    Taking only parts of a quote is a good way to try to make your point. You're wrong and everyone has access to the source.
    (3)

  8. #48
    Quote Originally Posted by Dargoth_Draconia View Post
    Examination of the implementation of jumping. This means Examining the jump feature once implemented in their test servers and seeing if it works as intended and it is almost guaranteed it will because this new team is competent.
    You left out the Risk analysis.

    Risk analysis means what implications could happen and if it produces enough of said implications, it won't be added.
    (1)

  9. #49
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Don't want unlimited jumping, Limited jump context sensative would be fine. But I'd rather the developers pool resources in other areas as adding context sensative jumps would be a massive waste of time just so we can hop over fences.
    (3)

  10. #50
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Jynx View Post
    Don't want unlimited jumping, Limited jump context sensative would be fine. But I'd rather the developers pool resources in other areas as adding context sensative jumps would be a massive waste of time just so we can hop over fences.
    This is a good point also.

    Make a choice.
    1) Jump
    2) Story, Classes, Gear, Chocobos, NMs, Improve Dungeons in development. (Pick one)
    (0)

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