I don't get it. A list of things having nothing to do with jump doesn't make a case for adding jump.Unlimited(with delay) or Zelda/FF13~ style
To the people saying jump has no purpose in the game:
Neither does Auto-run
Neither does Auto-follow
Neither does lock-on
Neither does a Delivery system
Neither does color coded text
Neither does a search function
Neither does monster levels
Neither does mini-map
Neither does Widgets
Neither does the journal
.... which we all know isn't true. Of course jump adds to the game just like everything listed above.
Last edited by Leeloo; 05-22-2011 at 03:35 AM.
My XIVPad: http://xivpads.com?2031148
Lrn2ReadOriginally Posted by Tezz_Xivectro
Neither does [insert list item]....... which we all know isn't true. Of course jump adds to the game just like everything listed above.
The purpose is that most of that list is just conveniences & adds immersion. Some add more than others (which is just what jump would do if added. Another user convenience). The point is that Jump is not some entity that magically does nothing if added (which everyone seems to think).
Jump adds or COULD add:
Strategy
Immersion
Freedom of movement & exploration
But anyone who thinks jump doesn't add a single thing to the game is delusional.
Last edited by Tezz_Xivectro; 05-22-2011 at 04:12 AM.
Just like "RAGEEEEEEEEEEEEEEE I HATE PEOPLE JUMPING IN PLACE ITS TOO MUCH LIKE WOW COH AND ALMOST EVERY OTHER MODERN MMORPG RAGEWTF!!!!!1!!one" doesn't make a case for those against it.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
And I've never said that = D
However, I think the need to make a case lies with the group demanding something be added to a game when it's not needed. The fact that a lot of people have played the game for months and never thought "Gee you know what this needs? Jump!" is case enough.
I never said you did, L. But that is a sentiment I see often on the topic of jump.
The funny thing about that is that having to walk around everything from low fences to pebbles on the road is more immersion-killing than having the ability to jump would.The fact that a lot of people have played the game for months and never thought "Gee you know what this needs? Jump!" is case enough.
Secondly, character movement, despite what some may thing, is not smoothed out. Adding jump requires them to smooth character animations and reactions between player input (controller or keyboard) and the character moving. This is big to me because I want to see boss encounters that involve more movement and positioning and I know I'm not going to see that based on what we have right now.
Thirdly, dungeon design suffers a bit because you can't have ledges, platforms or anything of that sort. It all has to be ramps in order to move about. Concerned about players getting to places they shouldn't? Invisible walls are the answer there, probably associated with walls of smoke or columns of fire, or in the case of the Garleans, could even be lasers and force fields to keep things in theme.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
(Above post) Kinda does; the people arguing against it are those same types...Take 80% of the people that left and these things including jump was in top 10 of wtf's... That says something. Its an MMO and none of its game braking; matter of fact its pretty standard stuff...I swear half of you act like 60 y.o's swinging their walking sticks at the nearby kids.
One of the biggest jokes about FFXIV is copy pasta and jump...
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