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  1. #41
    Player
    Avatar de Amyas
    Inscrit
    mai 2012
    Lieu
    Limsa Lominsa
    Messages
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armurier Lv 50
    You can have decent heals if they take away Hallowed Ground and Sentinel.

    Citation Envoyé par Anachronox Voir le message
    Sounds great...take your hp stance away
    Sure, as long as Wars get that HP buff by default and generate the same amount of enmity without the damage reduction ;p EDIT: Almost forgot, remove wrath and make it where we can constantly spam Inner Beast and Steel Cyclone.
    -pretty much what this thread is asking for for Pld. 'Oh hai guise, lets take the already preferred tanking class and buff it!'

    yeah nope.
    (0)
    Dernière modification de Amyas, 30/10/2013 à 02h01

  2. #42
    Player
    Avatar de Anachronox
    Inscrit
    octobre 2013
    Messages
    103
    Character
    Anachronox Dethguard
    World
    Diabolos
    Main Class
    Gladiateur Lv 50
    Sounds great...take your hp stance away
    (0)

  3. #43
    Player

    Inscrit
    dcembre 2012
    Messages
    1 132
    Citation Envoyé par Kantide Voir le message
    The only thing I can think of is that Paladin is now like Knight from FFT (which is it's Japanese name and should have been translated as such)
    FFXI's Paladin is also called Knight in the JP version.

    Citation Envoyé par Ryans Voir le message
    Even Warrior has more healing potential than PLD.
    As it should considering that most of Warrior's damage mitigation is supposed to come from self-healing. Give Paladins the ability to heal themselves better than a Warrior on top of their already much better defensive abilities and why in the world would anyone ever use a Warrior?

    SE needs to bring Warriors up to the level of Paladins before they consider buffing Paladins.
    (2)

  4. #44
    Player
    Avatar de Devilray
    Inscrit
    septembre 2013
    Messages
    126
    Character
    Devilray Asura
    World
    Behemoth
    Main Class
    Maître d'hast Lv 50
    Citation Envoyé par Estellios Voir le message
    The only FF game where PLD healing is worth anything is FF11.
    Citation Envoyé par HaplessHermit Voir le message
    While this is true, this is also an MMO, and it can't really follow the same pattern as single-player games. I don't expect a Paladin to keep themselves alive, but their cures do seem a bit limited. Then again, I'm not a Paladin, just a White Mage.
    I think you need to get your brain checked Hermit, only if you thought FFXI is a single player game.
    (0)

  5. #45
    Player
    Avatar de Seidaku
    Inscrit
    mai 2011
    Messages
    114
    Character
    Sinbound Seraphim
    World
    Hyperion
    Main Class
    Élémentaliste Lv 70
    I can see some changes that could be possible. Change Sword Oath to give 25% improvement on heals rather than dps and decrease dps by 25%.
    Give them Cure II but remove hollowed ground and replace it with a buff to allow a cast to be uninterrupted so they can utilize cure II.
    Since they gain an extra cross class ability need to remove something probably from conjurer however I would like to see them lose the warrior 20% defensive buff.

    Now like a warrior can be used as a sub par dps when only 1 tank is needed the paladin can be used as a sub par healer when only 1 is needed.
    (0)

  6. #46
    Player
    Avatar de Vmage
    Inscrit
    juillet 2011
    Messages
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Élémentaliste Lv 50
    Citation Envoyé par Molly_Millions Voir le message
    A PLD should never be casting stoneskin, it's a waste of time, just like cure.
    no it isn't...

    it's the spell you cast during p5 landslides when your proper mitigation cooldowns(sentinel/rampart/bulwark/*sigh*foresight) aren't available (not to mention any of the other encounters where big burst is headed your way and you've established an enmity lead already)

    helping mitigate some of the damage from rock buster -> mountain buster is the only real contribution a tank can make on titan, don't tell people not to do it.

    that's as bad as the people telling new tanks to not bother dodging the bombs... there's so little a tank can do on titan to influence the outcome of the fight, and people like you come along and attempt to trivialize the role even more

    tldr - don't listen to molly, she's a bad tank.
    (1)

  7. #47
    Player
    Avatar de Devilray
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    septembre 2013
    Messages
    126
    Character
    Devilray Asura
    World
    Behemoth
    Main Class
    Maître d'hast Lv 50
    Citation Envoyé par Molly_Millions Voir le message
    A PLD should never be casting stoneskin, it's a waste of time, just like cure.
    WRONG. You should cast it when you got enmity lead and a big damage move is coming up.
    (1)

  8. #48
    Player
    Avatar de Makeda
    Inscrit
    septembre 2013
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    Limsa Lominsa
    Messages
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Faucheur Lv 90
    Citation Envoyé par Shuon Voir le message
    the ffxiv pld IS the Knight, unfortunately.

    i'm perfectly fine with how pld is right now by focusing on high mitigation, although to be able to cast more potent cures would be very nice for emergencies.
    Citation Envoyé par Ruminate Voir le message
    There can be no "unfortunately" because there is no such thing as a Paladin in FF games. Every time you see the word "Paladin" in a FF game, know that its actually "Knight".
    Citation Envoyé par Valcro Voir le message
    You do understand that it is called Paladin in english because that is essentially what they chose to go with? It doesn't matter if the Japanese wording is "knight", the NA team will choose different terms and not always do a direct translation because sometimes there isn't even a direct translation.
    If that's the case, then the translation team really messed up.

    A Paladin is a "holy warrior", the 12th century version of the modern day suicide bomber terrorist: A paladin was somebody who went off to murder massive numbers of people who's only failing was not having the same religion as them, all under a very harmful interpretation of their own religion by political types who manipulated those young men for their own power advancement.

    Its not a knight, its a sociopath.

    It may sound silly to some, but the reason I never pick Paladin in MMOs is the archetype if based on something the modern world near-universally sees are the purest form of evil.

    Now if we wanted to make the Paladin the self healer... we'd basically need to flip the names of the two tanks, and move their cross class abilities:

    An axe wielder that self heals and gets skills from conjurer: Paladin.
    Sword and shield user with mitigation who get skills from Pugilist: Warrior.

    - You'd be remaking both, into something different. Its probably 4 years too late for this conversation.

    *****
    Citation Envoyé par Makeda Voir le message
    The tank job with self healing is called Warrior.

    Everybody gets something, in exchange for not having something else.
    Citation Envoyé par Gooner_iBluAirJGR Voir le message
    Bloodbath is the OP self healing.
    The point is not about whether or not the balance team tweaked the numbers right. The goal is that warrior is the self healing tank, paladin is the mitigation one. IF the balance team is still employed in a year, the numbers will have likely been tweaked more... as the goal has not changed (and frankly, outside of the HM level 50 content, the goal is working: At my level I can self-heal from 20% to full in 2, sometimes 1 GCD - self healing might even be TOO STRONG before 50... Some Warriors say that even in the HM level 50 stuff it works - but I'm not there yet so I can't speak from knowledge).

    Citation Envoyé par Ri_ri Voir le message
    I want to cast Cure and Esuna and Raise on others, though.

    You know, being more than a stun bot on some occasions...
    So you basically want to be able to play both tank classes at the exact same time... If you get all that, what do you give all of the other classes in the game?

    We could just start arguing for a game with no classes... Its worked in table top RPGs, maybe they could do it in an MMO. But that would be a game very different from this one.
    (0)
    Dernière modification de Makeda, 30/10/2013 à 03h02
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

  9. #49
    Player
    Avatar de Molly_Millions
    Inscrit
    mars 2011
    Lieu
    Uldah
    Messages
    4 086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Maraudeur Lv 50
    Citation Envoyé par Devilray Voir le message
    WRONG. You should cast it when you got enmity lead and a big damage move is coming up.
    In this case I use one of the plethora of damage mitigating skills available to PLD natively, which all do a better job than SS.
    (0)

  10. #50
    Player
    Avatar de Orophin
    Inscrit
    mars 2011
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    Limsa Lominsa
    Messages
    3 446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiateur Lv 50
    They stripped all of Paladin's native healing abilities from 1.0. I think they should have just made PGL Paladin's other subclass. At least that way they would get self healing and more mitigation.
    (0)

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