Additive.
Steady + Hasty = 70%, Steady + Basic = 90%, Steady + Standard/advanced = can't fail.
Additive.
Steady + Hasty = 70%, Steady + Basic = 90%, Steady + Standard/advanced = can't fail.
Unless it has been changed since release week, this is not true. (No patch notes mention a change) I had a Standard Touch Fail with Steady Hand. That's 80% + 20%? So, according to you, it didn't happen?
With Steady Hand I:
80% + (80% * 20%) = 96%
With Steady Hand II:
80% + (80% * 30%) = 104%
TL;DR - Multiplicative. Steady Hand II makes most skills over 100% chance, but it isn't added directly on top.
Jesus. Fine. I will turn the chat spam back on and do a couple hundred Touches for you. Keep in mind this happened 3 days after release and if I can't duplicate, then I will concede.
Also, keep in mind that in your thousands, you probably used Steady Hand II for at least half of them. Which is a 100% chance either way.
Last edited by OrganizationXIll; 10-29-2013 at 04:20 AM.


I've done thousands of Standard Synths with Steady Hand as well, and I've never had it fail. And I know I wasn't using Steady Hand II because I haven't levelled CUL to 37 yet.

Jesus. Fine. I will turn the chat spam back on and do a couple hundred Touches for you. Keep in mind this happened 3 days after release and if I can't duplicate, then I will concede.
Also, keep in mind that in your thousands, you probably used Steady Hand II for at least half of them. Which is a 100% chance either way.
Your information is outdated. It has definitely been additive since the beginning of Phase 4. 100% of requests for proof from people claiming it is multiplicative since then have resulted in promises that the next time it happened, there will be a picture, followed by zero results.
I've leveled up Weaver, Alchemist, and Leatherworker with a 0% failure rate on Steady Hand + Standard (Edit: Touch) myself, before getting Culinarian up.
You have people outlining macros that USE Steady Hand and Standard (Edit: Touch) for leveling. You even have people writing macros for Steady Hand II that combine it with BASIC Touch, which has a 70% success rate. Both Steady Hands are additive.
Last edited by Teykos; 10-29-2013 at 11:46 AM. Reason: Wrong ability name
Yeah I'm sorry but I got all my crafts to 50 and I never had a single standard fail with steady hand.Unless it has been changed since release week, this is not true. (No patch notes mention a change) I had a Standard Touch Fail with Steady Hand. That's 80% + 20%? So, according to you, it didn't happen?
With Steady Hand I:
80% + (80% * 20%) = 96%
With Steady Hand II:
80% + (80% * 30%) = 104%
TL;DR - Multiplicative. Steady Hand II makes most skills over 100% chance, but it isn't added directly on top.
So if there is a minimal chance for some reason, it has to be like 0.001% which is the same as saying 100% success anyway.
It's additive, never had a SH + BT fail once since Beta 3 which is a miracle if it was really at 96% as you say.Unless it has been changed since release week, this is not true. (No patch notes mention a change) I had a Standard Touch Fail with Steady Hand. That's 80% + 20%? So, according to you, it didn't happen?
With Steady Hand I:
80% + (80% * 20%) = 96%
With Steady Hand II:
80% + (80% * 30%) = 104%
TL;DR - Multiplicative. Steady Hand II makes most skills over 100% chance, but it isn't added directly on top.
I've had 98% chance of HQ fail and get an NQ item numerous times.
Last edited by Kyronex; 10-30-2013 at 12:48 AM.
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