Quote Originally Posted by cainejw View Post
*snip(
I'm not sure what exactly you want. Tell me how you would improve upon it? You can't chart out healing like you can damage because spamming heals just gives you lots of overheal. I hear "Eos is better for heal intensive fights" a lot though, and it's just not the case. 20% for 8 casts over 2 minutes if you chain-cast heals is what Eos gives you for Coil content. That's the equivalent of 1.5 extra Physicks. Again, especially if you take overheal into account, Eos just isn't attractive.

For Selene, I'm using BLM as the example since that's what I have (and what I can personally test). My BLM has 466 Spell Speed. Using Purostriders chart, Fey Glow gives a 6% increase in damage.


Sure, the benefit will vary based on class, but a quicker skill activation rate brings other benefits that you can't put into numbers (a Monk keeping Greased Lightning up easier, a WHM getting a cast off before a follow-up attack that would kill a tank, etc). Why is there such a fetish with trading utility and damage for unnecessary heals?