The problem is that if you do find yourself bumping the camera into a wall/pillar it zooms all the way in... and doesn't zoom back out once you've cleared it :/really? I can practically make myself a speck... however if you are up against a wall (visible or otherwise) it'll limit how far you can zoom. also angle helps... if you're trying to zoom straight back it doesn't look that far, but if you angle to almost top down ( which I find the most helpful in Primals and Dungeons) I have yet to encounter an instance where I can't see the whole play field
~Note to self: Stop logging out in silly hats~
i get that all the time and have to rezoom it back out while trying to keep up the attack on targets
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