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  1. #11
    Player
    Alish's Avatar
    Join Date
    Aug 2013
    Posts
    147
    Character
    Kaji Nari
    World
    Sargatanas
    Main Class
    Rogue Lv 76
    Quote Originally Posted by NoctisCaelus View Post
    Yoshida has reported saying the following "Please look forward to it™ ." Best look forward to it.
    Fixed that for you.
    (3)

  2. #12
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jyoeru View Post
    He scrolls out with mouse wheel, but it hardly zooms very far. They said that they will try to find more kupo nuts because people are trying to think of existing solutions. So, there is that
    really? I can practically make myself a speck... however if you are up against a wall (visible or otherwise) it'll limit how far you can zoom. also angle helps... if you're trying to zoom straight back it doesn't look that far, but if you angle to almost top down ( which I find the most helpful in Primals and Dungeons) I have yet to encounter an instance where I can't see the whole play field
    (0)

  3. #13
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alish View Post
    Fixed that for you.
    Is that like Blizzard's Soon™?
    (0)

  4. #14
    Player
    KimimiAvesta's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    223
    Character
    Kimimi Avesta
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Pandastirfry View Post
    really? I can practically make myself a speck... however if you are up against a wall (visible or otherwise) it'll limit how far you can zoom. also angle helps... if you're trying to zoom straight back it doesn't look that far, but if you angle to almost top down ( which I find the most helpful in Primals and Dungeons) I have yet to encounter an instance where I can't see the whole play field
    The problem is that if you do find yourself bumping the camera into a wall/pillar it zooms all the way in... and doesn't zoom back out once you've cleared it :/
    (2)

    ~Note to self: Stop logging out in silly hats~

  5. #15
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by KimimiAvesta View Post
    The problem is that if you do find yourself bumping the camera into a wall/pillar it zooms all the way in... and doesn't zoom back out once you've cleared it :/
    weird, that has never happened to me, (The not zooming back out bit)

  6. #16
    Player
    SinSilverwing's Avatar
    Join Date
    Oct 2013
    Posts
    108
    Character
    Yarothgar Astolla
    World
    Diabolos
    Main Class
    Thaumaturge Lv 76
    i get that all the time and have to rezoom it back out while trying to keep up the attack on targets
    (2)

  7. #17
    Player
    StarMarmot's Avatar
    Join Date
    Sep 2013
    Posts
    156
    Character
    Dark Wind
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    I made a brave attempt to extract the moogle, but as I approached the terrorists with my blade drawn and hit TAB to start my assault, all I could do was cycle through the fifteen Nyx toads by the horizon and before I knew it, I was gutted and left in chains. If you're reading this, please save me too.
    (8)

  8. #18
    Player
    Velstriker's Avatar
    Join Date
    Dec 2011
    Posts
    41
    Character
    Thornton Velstriker
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Jyoeru View Post
    2) Another healer, named Shilanka Daderp, says her allies keep dying because she can't discriminate dispellable debuffs from the myriad other buff/debuff icons on UI name plates. She says that when she tries to read the icons as they pop up, she dies. She requests that the UI becomes modifiable so that she can easily see when she needs to recast renew or dispel a problematic debuff.


    -X
    The shape of status effects tells you if it is a buff or debuff, buffs shape has a pointing up shape, while debuffs point down
    (0)

  9. #19
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by StarMarmot View Post
    I made a brave attempt to extract the moogle, but as I approached the terrorists with my blade drawn and hit TAB to start my assault, all I could do was cycle through the fifteen Nyx toads by the horizon and before I knew it, I was gutted and left in chains. If you're reading this, please save me too.
    You don't appear to do well eating kupo nuts. No help. I am afraid you might just perish
    (0)

  10. #20
    Player
    ReaperSpirit's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Reaper Spirit
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jyoeru View Post
    1) One player, we'll call him Baghozi, says that the facing requirements need be changed. He appreciates how when casting an offensive spell he will face his target. However, he found himself burned by fire when trying to heal one day because while healing while running away, he turned to his faithful tank and landed in a vat of red death. He says auto-face should only be applied to hostile targets, and that healing targets should not interfere with his running.
    Can't this just be disabled in the options?
    (0)

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