Quote Originally Posted by Jynx View Post
Lies and slander.

They could have always allowed us to interupt animations instead of just cutting them hole hog like they did with alot of other systems.
The animations in 1.0 were physics assisted. They were dynamic and took alot more to maintain. That's the reason they're worse off now than before. It most certainly is not as simple as interrupting them. 2.0 went with 1) Memory consumption and 2) consistency in mind, especially for the PS3 version.

It's not as simple as "We forgot about gender differences". It's more like "that's another multiple of animations to load per zone".


1.0 is graphically better but 2.0 is so much better designed artistically and functionally that I really can't believe people are complaining. 1.0 looks lifeless, washed out and dull compared to almost any screenshot of 2.0, despite its higher horsepower usage.


And i really should bold horsepower usage, because that game sucked ass at resource conservation.