The overall gemoetry and texture memory weight of FFXIV is much higher than FFXI.
Sound, Animations, Textures, UI. Everything has a higher impact than FFXI.
This is my job from a technical standpoint, trust me on that which is why I keep mentioning limitations.
Right. But perhaps my point was misconstrued - what I meant was that we don't know the scale of that affect, thus, we can't properly gauge the difference. If studying CS and DA has taught me anything, it's that different teams will always do things differently (which is exactly why that, unless you're on the development team, we really don't have much a clue except the basics - for example, as you mentioned, higher quality assets lead to a tax on performance and push limitations).
Last edited by Sheer; 10-29-2013 at 02:30 AM.
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