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  1. #1
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sheer View Post
    We don't know how assets from FFXI differ from ARR; how these assets affect performance and push hardware limitations.

    The overall gemoetry and texture memory weight of FFXIV is much higher than FFXI.
    Sound, Animations, Textures, UI. Everything has a higher impact than FFXI.


    This is my job from a technical standpoint, trust me on that which is why I keep mentioning limitations.
    (2)

  2. #2
    Player
    Sheer's Avatar
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    Aug 2013
    Location
    Ul'Dah
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    175
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    Sheer Slayne
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Shioban View Post
    The overall gemoetry and texture memory weight of FFXIV is much higher than FFXI.
    Sound, Animations, Textures, UI. Everything has a higher impact than FFXI.


    This is my job from a technical standpoint, trust me on that which is why I keep mentioning limitations.
    Right. But perhaps my point was misconstrued - what I meant was that we don't know the scale of that affect, thus, we can't properly gauge the difference. If studying CS and DA has taught me anything, it's that different teams will always do things differently (which is exactly why that, unless you're on the development team, we really don't have much a clue except the basics - for example, as you mentioned, higher quality assets lead to a tax on performance and push limitations).
    (1)
    Last edited by Sheer; 10-29-2013 at 02:30 AM.

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