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  1. #1
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100

    Tonberry King strategies?

    So, I've beaten most things in the game by this point. Titan hardmode, a few turns of Coil, AK... and yet the boss of Wanderer's Palace, the place that appears designed to be your first entry into endgame (Going by the fact that it drops level 55 gear, which would only be useful to folks new to endgame), is by far the most difficult boss I've seen so far.

    I won't go as far as to say he's impossible, but every single time he's taken me multiple attempts and many deaths. I've asked folks on my server for advice, and about the only helpful tip I receive is "Go in with a full relic party and DPS him down." Which, when you look at the rewards from the dungeon, seem a rather insane requirement to have. To make matters worse, the first two bosses aren't an issue at all!

    My main issue is thus: If we kill all the adds, Everyone's Grudge kills the tank. If we kill only three adds so the tank can survive, they spawn faster than we kill them, and the tank soon gets too overwhelmed. If we have a DD grab the adds and kite them, they get spammed with Scourge of Nym at a distance, which both hits harder than their standard attack and inflicts gravity.

    So, what advice is there? I'd like to be able to recommend this dungeon to newer players just entering endgame. I'd like there to be an option for them other than "Yeah, run CM until you have your darklight." But as it is, I just don't see this being beaten by a group of people in the gear this content is supposedly designed for.
    (0)

  2. #2
    Player
    Lupus_Lux's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Lupus Lux
    World
    Lamia
    Main Class
    Gladiator Lv 50
    First, I am a fresh 50 and have yet to attempt this dungeon. I did a lot of research on it to get ready because I like to have some idea of what to expect as the tank. The best I strategy I found (Youtube) was to have the tank kite the king around the outside edge of the arena in a circle, the adds are slower and cant keep up. In the second phase, when the slashers show up, move to the smaller inner circle and kite there while dps burns him down. I wish I could remember who the author of the vid was to give him credit, but it escapes me at the moment. This is the strategy I plan to use when I get there. Hopefully someone who has done it already has a better strategy!
    (0)

  3. #3
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Have the tank run around the room like a maniac after the Slashers come out, or a little before then. Everyone should leave the adds alone at this point so that they only follow the Tank and don't bother anyone else. Depending on your DPS, you should have a full LB2 ready to go so have the Tank stop for a moment to have a Melee DPS (if available) use it on the Tonberry King. Then just burn him down.

    This strategy worked long before I got my Relic or even Primal weapon with no problems.
    (1)

  4. #4
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    kill it its a fricking moron of a boss people over complicate a very easy fight.



    OMG why are people saying to kite it its a fricking water ballon just bust it. if u cant dps it before slashers pop your doing somethign wrong.
    (0)

  5. #5
    Player aswedishtiger's Avatar
    Join Date
    Aug 2013
    Posts
    214
    Character
    Palamecia Dalmasca
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Hikozaemon View Post
    kill it its a fricking moron of a boss people over complicate a very easy fight.



    OMG why are people saying to kite it its a fricking water ballon just bust it. if u cant dps it before slashers pop your doing somethign wrong.
    and the most useless response on this thread goes to this guy

    but honestly dps him down when hes at 25% and ignore adds
    (8)

  6. #6
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Strange, every time I've run this the group has beaten it on first try, no matter what the setup. Maybe you're overthinking it a bit? What we usually do is have 2 DDs kill adds, have the healer be prepared to spam heals on tank when the hits get harder, then when the big tonberries start approaching everyone gather at the center and burn the king down as fast as possible (have a melee DD use single target LB if you have one, but we've also done this with 2 BRDs and have tank use LB for defense boost). Sorry can't give you any more advice than this. Sounds like you may be having some healer / tank issues though, if the tank is going down.
    (1)

  7. #7
    Player

    Join Date
    Aug 2013
    Posts
    23
    You tell one dps to dps the boss. You tell the other dps to kill three adds until he screams, rinse and repeat until the small adds stop spawning, then both dps go on boss until he's dead.

    I did WP multiple times when I had bad gear and there is no reason what so ever for you to need relic players and burn him down when all you have to do is watch out for the buff
    he gains when you kill an add. 1 buff = 1k extra damage on scream.
    (3)

  8. #8
    Player
    Avalon_Albrook's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Avalon Albrook
    World
    Excalibur
    Main Class
    White Mage Lv 80
    There are two strategies to it that are all but foolproof, depending on the gear level of your party.

    1 - Tank tanks the boss, one DPS takes care of adds, kiting them as necessary and stacking the kills so that the tank will be able to handle Grudge successfully, depending on his HP, cooldowns and how good the healer is at keeping the tank topped off. First time I ran WP, I could only handle 3 at a time. Now, I can go as high as 6 if I've popped a cooldown, but I've only ever had to deal with 5 at the most. The other DPS focuses completely on the boss. Healer heals. Once the big suckers come out when boss is lower on HP, it's a DPS race to take boss down. Save lv2 limit for this point. This is a strategy that works best if your party isn't high-level.

    2 - If you've got a well-geared party, you can just burn the king down. DPS may bother with a few tonberries at most. Mostly, tank just tanks and does some repositioning as needed. DPS unloads. Healer heals and even throws out some stone now and again. He'll go down very fast. Save lv2 limit for when he's lower on health and big adds come, just like the other method.
    (0)
    Last edited by Avalon_Albrook; 10-19-2013 at 07:19 PM.

  9. #9
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    All you'll do healer wise is watch the tank and the boss. He'll charge up his rancor and you just keep regen up to top the tank up. After he charges up and buffs himself he will do a couple of stabs you need to time stoneskin on the second stab or he'll remove it before he does his main attack. You can also time virus a bit before stoneskin if you are using that arcanist skill for some extra damage reduction. After Tank absorbs the damage heal up rinse and repeat. If your add killer isn't being too over zealous then it should be a snorefest for the healer. If the tank takes a large amount of damage from the bosses main attack if you are a WHM you always have benediction to fall back on as your get out of jail card.

    After the slashers spawn the DPS focusing on adds turns to the boss and the melee if you have it uses the LB then just nuke. There isn't really anything complicated about this boss as long as people don't do dumb things like aggro the slashers.
    (0)

  10. #10
    Player
    Aggronaught's Avatar
    Join Date
    Oct 2013
    Posts
    23
    Character
    Aggronaught Imortalis
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    depends on the group make up really, have been doing this dungeon since I hit 50 with no issues with "lack" of dps.

    if I get 1 ranged 1 melee, the range goes out and kills 3 adds(I only had 4.2k or so hp when I started so taking 4 was risky) and gets on the boss till he casts everybody's grudge and then gets back on to killing 3 more adds..rinse and repeat.
    You can really kill all adds till about 4th rotation like this because only two adds would've spawned before the first cast, and 3 adds each before 2nd and 3rd.
    I tell the melee to take LB at around 30% and the range to ignore adds around 40%, while I kite. (Only reason I don't start kiting at 100% is due to melee positional requirement)

    If you get 2 ranged or overgeared dps, you can kite the adds endlessly as a tank. You can also AOE LB in the middle and immune the dmg as paladin with however many adds.
    PS: DPS kiting is the worse advice I can give, they usually end up dying, its better not to touch adds and let tank kite.
    (0)
    Last edited by Aggronaught; 10-19-2013 at 08:30 PM.

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