If this is simply a global change to exp earned while dungeon-bashing why does this have to wait till 2.1, over a month away, to be implemented? I mean, it doesn't require zone design or anything, just crank that dial up to 11 already!
If this is simply a global change to exp earned while dungeon-bashing why does this have to wait till 2.1, over a month away, to be implemented? I mean, it doesn't require zone design or anything, just crank that dial up to 11 already!
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