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  1. #41
    Player
    CrisGer's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    481
    Character
    Carn Astrael
    World
    Leviathan
    Main Class
    Bard Lv 77
    thank goodness. the way people FATE farm from Quarry mill is very depressing, it is almost impossible to do normal story mode play there it is a parking lot of riders who rush from FATE to FATE and just sit there soaking up server space in between, hardly what I would call playing the game. Maybe set a time limit if they are NOT in quests or activity with a timer.
    (0)
    ディレクターとリード管理
    3Dワールド、ゲーム開発者グループLinkedInの
    "我々は世界を構築する"

    Director and Lead Adnim
    3D World and Game Developers Group
    "We Build Worlds"

  2. #42
    Player
    Rhuarc's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    11
    Character
    Rhuarc Mandragoran
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Camate View Post
    Greetings,

    As was mentioned during the Letter from the Producer LIVE Part IX, we'll be introducing a feature for the Duty Finder in patch 2.1 that will place you in a random dungeon in order to get people participating in a wider variety of dungeons.

    Specifically, we will be breaking down dungeon content into different categories such as leveling dungeons, level 50+ dungeons, and primal battles, and players will be matched for random content. You'll be able to challenge each category once every real-world day and as a reward you will receive each kind of Allagan tomestones. Participants will be matched with priority on content that is lacking members.

    Also, in order to strike a proper balance between this plan and the experience points gained by participating in FATE, we will be increasing the amount of experience points gained in dungeons in patch 2.1.
    Excellent!!!!! now how's about a release date for 2.1?
    (0)
    Nemo me impune lacessit.

  3. #43
    Player
    sinfull's Avatar
    Join Date
    Apr 2012
    Posts
    74
    Character
    Sinful Persecutor
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    For once a good forum thread. Dungeons should get xp at the same level that a FATE would give at the same level range. Dungeons also teach players to learn their jobs. Excluding bards it seems as only met 4 bards out of 50 that actually ballad the whm. I hope the nerf they do to the bard actually removes the 20% damage loss just so people playing bard actually bother using the ballad. So many times I ask for a ballad on whm and never receive one and then the bard wonders why I let them die
    (0)

  4. #44
    Player
    misterrpg's Avatar
    Join Date
    Mar 2011
    Posts
    154
    Character
    Hammer Bro
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Camate View Post
    Also, in order to strike a proper balance between this plan and the experience points gained by participating in FATE, we will be increasing the amount of experience points gained in dungeons in patch 2.1.
    You're supposed to nerf FATEs in some way while doing this.

    Why do you guys make this game easier with every new patch when it has been less than 3 months since the game came out? Seriously. Soon leveling from 1 to 50 will take a single day or hell, a single sitting.

    Let me guess, casuals.
    (2)

  5. #45
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by misterrpg View Post
    Let me guess, casuals.
    So hardcore.
    (1)

  6. #46
    Player
    Ishmachiah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    69
    Character
    Ishmachiah G'tenpe
    World
    Balmung
    Main Class
    Warrior Lv 60
    Quote Originally Posted by CrisGer View Post
    Maybe set a time limit if they are NOT in quests or activity with a timer.
    So the people RP'ing or just chatting while sitting in town would be logged off? So that you could quest there? The same logic that says that the players fating or loitering around quarrymill could be doing those activities elsewhere also applies to questers.
    (0)

  7. #47
    Player
    Sapphires's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Ruby Lux
    World
    Excalibur
    Main Class
    Botanist Lv 90
    Quote Originally Posted by WildSnipe View Post
    Now if only the Dungeons gave Company Seals
    you'll get some by turning in all that pink/green gear from dungeon spamming if the xp from dungeon spam becomes a viable alternative
    (0)

  8. #48
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Any chance we could get the Dungeon XP boost like... immediately? It would make leveling up a million times better for more than a few people in our FC!
    (0)

  9. #49
    Player

    Join Date
    Aug 2013
    Posts
    99
    Too little, too late. Already done with fate grinding and have my crown.
    (0)

  10. #50
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Pathios View Post
    Too little, too late.
    You missed the part that this is an MMO that will continue to grow, and players will constantly come and go, new players who'll experience the revamped experience path, while old players will, even if you have all the jobs maxed, experience this when level caps are raised and new jobs are released.
    (2)

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