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  1. #11
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Big problem with that assignment is fisher and botanist will die from a gust of wind in the field let alone being hit by an enemy
    (0)

  2. #12
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    It's all well and good that eventually we're getting this custom allotment per class/job/whatever but it makes me wonder if SE can grasp that their attributes don't have to be on such a large scale.

    There is something to said, and can be appreciated, about a game where stats don't look like STR 220 DEX 175, etc. And instead are smaller, more understandable numbers. Their scales seem completely arbitrary here and in XI. Can't everything just go to 99? Why do levels stop at 50, but we can have 174 Vitality, 177 attack on a lance, a block of 90 on a shield, 133 def on a hauby, and various other figures that are just difficult to interpret and compare with one another?

    Can there be some simplification? I'd rather see a stat system like D20 where each point impacts performance than a system where gear has STR+8 on it and that means what exactly?
    (0)
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  3. #13
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    it makes me wonder if SE can grasp that their attributes don't have to be on such a large scale.
    FFXI's scale is too small. WoW's is too large.
    I believe FFXIV's is so far so good.
    (0)

  4. #14
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Why would you necro such an old topic? Also, the OP's idea is bad already because it essentially raises the level cap to almost infinite by letting you grow your stats until you're 50 on all classes.
    (0)

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