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  1. #41
    Player
    Coramac's Avatar
    Join Date
    Sep 2013
    Posts
    112
    Character
    Coramac Mallestone
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Leiron View Post
    I've no idea how you gained the idea that it is more TP pool efficient, but it isn't.
    You will bottom out more quickly including Fracture in your rotation, than you would without it.
    TP pool efficient? Which means what?

    Nothing.
    (0)

  2. #42
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Coramac View Post
    TP pool efficient? Which means what?

    Nothing.
    That is a most wonderful comeback.
    Resources are finite, and Tanks have no way of replenishing outside of using abilities that cost no TP or not attacking.
    There are fights such as Titan that are very long and can strain the TP pool
    For these fights they matter.

    You can try and be dismissive all you want but resource is a cause of concern simply due to the nature in which resources work for tanks in this game.
    (0)

  3. #43
    Player
    Araye's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Masha Araye
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    No. Go away.
    (0)

  4. #44
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Araye View Post
    No. Go away.
    Okay... *sniffles*

    *hits you with a Butcher block on the way out*
    (0)

  5. #45
    Player
    Coramac's Avatar
    Join Date
    Sep 2013
    Posts
    112
    Character
    Coramac Mallestone
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Leiron View Post
    That is a most wonderful comeback.
    Resources are finite, and Tanks have no way of replenishing outside of using abilities that cost no TP or not attacking.
    There are fights such as Titan that are very long and can strain the TP pool
    For these fights they matter.

    You can try and be dismissive all you want but resource is a cause of concern simply due to the nature in which resources work for tanks in this game.
    No, it is completely irrelevant. You don't stop auto attacking. You just said that. If the ability is more efficient, then it doesn't matter when your "TP pool" runs out. It is completely 100%, totally irrelevant. If the ability does more damage and is efficient, it will have build an insurmountable lead by the time you bottom out on TP. The "TP pool" means nothing. Period.
    (0)

  6. #46
    Player
    Setis_Dagre's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Setis Dagre
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Leiron View Post
    HS>SS>BB>HS>SS>BB>HS>MAIM>STORM'S EDGE.

    For the sake of keeping it short, BB just means the BB combo chain.
    Ah, it's shorthand for the whole chain. Got it, that makes more sense.
    (0)

  7. #47
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Leiron View Post
    That is a most wonderful comeback.
    Resources are finite, and Tanks have no way of replenishing outside of using abilities that cost no TP or not attacking.
    There are fights such as Titan that are very long and can strain the TP pool
    For these fights they matter.
    Which is what stopping to cast flash, or stoneskin, help alleviate.
    (0)

  8. #48
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Coramac View Post
    I think we are missing the OP's point. RoH is "overpowered" because of the complete package. It is the highest DPS combo for Paladins, best threat combo, and brings extra utility. It really isn't so much that it is overpowered, so much as it is the more simple design of the game in terms of rotations and ability usage.
    OMG thank you for actually understanding my point. Although I believe my thread got taken over by some people arguing about WAR vs PLD or something like that.
    (0)

  9. #49
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    It's not that Rage of Halone is significantly overpowered or over budget, but that Butcher's Block is significantly underpowered/underbudget.

    As the end of a 3 skill chain combo it has no real secondary effect other than the class mechanic (wrath) and the very minor potency increase (20 difference from Rage). If you look at pretty much any other job, their "end of combo" skills all have some significant bonus. (with the exception of maybe Full Thrust).

    Honestly Butcher's Block should have some secondary effect.

    As a side note, if Butcher's Block reduced STR by 10% and Rage of Halone did nothing, the 2 jobs would be much closer to being balanced in terms of durability.
    (0)

  10. #50
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Hachiko View Post
    As a side note, if Butcher's Block reduced STR by 10% and Rage of Halone did nothing, the 2 jobs would be much closer to being balanced in terms of durability.
    It'd also be closer to what a final fantasy warrior is, rather than the current twilight vam- warrior.
    (0)

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