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  1. #1
    Player
    Woodberry's Avatar
    Join Date
    Oct 2013
    Posts
    90
    Character
    Wood Berry
    World
    Zalera
    Main Class
    Marauder Lv 50
    It is way too early in gearing progression to give everyone 50% crit.
    (0)

  2. #2
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    We'll I'm not much of a math person but considering dragoon has a lot of high potency attacks I figure having them crit as often as possible would increase your damage more than having them on a flat line. But this is clearly just an opinion of mine! hopefully I'll be able to mix and match more crit armor in the future!
    (0)

  3. #3
    Player
    xyaie's Avatar
    Join Date
    Aug 2013
    Posts
    241
    Character
    Seyon Masters
    World
    Adamantoise
    Main Class
    Red Mage Lv 80
    Potency of attacks doesn't increase crit's effectiveness

    hitting .5% harder and having a 1% chance to do 50% more damage are the same thing. Considering your heaviest attack garanteed crits like 20-25% of the time anyway, it makes crit less effective in the given situation
    (0)

  4. #4
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Interesting theory.

    Personally I prefer +crit gear a lot. Haven't run any parsers or any fancy math, so I've no right to comment on any of that. But purely on what I've experienced of the game thus far, stacking crit gear has had a very noticeable effect on my damage output on BLM & SMN. Yes Determination will give you far better average damage, which is probably more ideal for say MNK which does consistent damage, but for jobs like BLM & DRG which deal a fair chunk of burst damage Crit Rate can really shine. I've found it to be particularly devastating on SMN when I get big crits on Fester.

    Also I've heard conflicting reports on whether or not DoTs can crit - can they or not? And I don't mean the initial impact damage.
    (0)

  5. #5
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Dots can crit, yes. Otherwise there'd be no sense in BRD's River of Blood trait, which resets Bloodletter when our dots crit 50% of the time. As for the value of crit chance, it gets devalued by certain mechanics across different classes. Straighter Shot procs devalue it for BRD (though RoB boosts the value overall, slightly). Same with Bootshine on MNK and Life Surge on DRG.
    (0)

  6. #6
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    DoTs definitely crit, but they just show up as bigger (numerically) numbers in the "blob" of numbers per tick, rather than having a big (fontwise) number with a crit exclamation mark.

    I'm done arguing avg damage vs +crit for burst. Its not worth it anymore lol.

    Gear whatever the hell you want >.>
    (0)

  7. #7
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by pandabearcat View Post
    DoTs definitely crit, but they just show up as bigger (numerically) numbers in the "blob" of numbers per tick, rather than having a big (fontwise) number with a crit exclamation mark.

    I'm done arguing avg damage vs +crit for burst. Its not worth it anymore lol.

    Gear whatever the hell you want >.>

    The problem with avg damage vs +crit is that det comes in lesser values, most of the time below the weight, than crit on gear.

    If it was 1:1 I'd take det every day, but it's not like that.

    Just as an example, Caster Allagan Head Piece vs. SMN AF2.
    15 DET vs 21 crit. There's 40% more stat towards crit. If this was a DRG piece, and you used the accepted weightings, they would almost be even--but crit would be on top.

    Quote Originally Posted by Reiterpallasch View Post
    This probably isn't possible however, because your crit rate are based on your stats vs your targets stats.

    500 crit might be 10% against one lvl 50 mob, and 30% against another.
    Source? Because from everything I know, and have seen, that's only ACC.
    (0)
    Last edited by Kevee; 10-30-2013 at 02:21 PM.

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