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  1. #1
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70

    Dragoons: Crit Class with no Crit?

    I've noticed that the bulk of my damage as a dragoon comes from Big Crits but most of Dragoon's armor choices, specifically the dark light armor, doesn't have any Crit on it. Any thoughts?
    (1)

  2. #2
    Player
    ShinigamiB06's Avatar
    Join Date
    Sep 2013
    Posts
    172
    Character
    Shinigami Soul
    World
    Famfrit
    Main Class
    Carpenter Lv 50
    even if dragoon armor increased critical hit rate, we dont really know the extent. you could increase your critical hit chance by 1,000 points, and for all we know that is a 1% increase.
    (0)

  3. #3
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    SE should really change the "stat. shown" in Character Window, make it atleast when you hover to the X stat. it'll show the percentage of it or smth.
    (2)

  4. #4
    Player
    xyaie's Avatar
    Join Date
    Aug 2013
    Posts
    241
    Character
    Seyon Masters
    World
    Adamantoise
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    I've noticed that the bulk of my damage as a dragoon comes from Big Crits but most of Dragoon's armor choices, specifically the dark light armor, doesn't have any Crit on it. Any thoughts?

    dragoon stat weights:
    Weapon Damage: 7.54
    Strength: 1
    Determination: .22
    Crit: 0.16
    Skill Speed: .146

    what that means is that 1 point in determination will increase your overall dps more than one point in crit (37.5%). str and weapon damage are even moreso a bigger increase. while the heavy crits make a good amount of damage, the little increase from every hit hitting harder (and the crits critting harder) makes for a bigger increase

    Quote Originally Posted by ShinigamiB06 View Post
    even if dragoon armor increased critical hit rate, we dont really know the extent. you could increase your critical hit chance by 1,000 points, and for all we know that is a 1% increase.
    crit chance formula: Crit Chance % = 0.0693 x CRT – 18.486
    (3)
    Last edited by xyaie; 10-28-2013 at 08:29 PM.

  5. #5
    Player
    Cassandaria's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    165
    Character
    Cassandaria Belle
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    I think Dragoon gear doesn't have a crit bonus on it (despite the big numbers coming from crit) simply because as a dragoon, you have a guaranteed crit 100% of the time it's off of the cooldown. And it's not a very long cooldown either, so putting extra crit would unbalance other abilities from other classes and they are trying to keep all of the classes balanced.
    (0)
    If you try to fail and succeed, which have you done?

  6. #6
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    The only possible "crit" based class is bards.

    Please, my god, please understand that "big crits" are meaningless.

    In fact, because of life surge, you actually want crit LESS than before, because of your autocrit ability.

    The more autocrits you have, the less crit you need, aka, monks, especially.

    Not a single damn class is a crit class over any other class aside from bard.

    And its been found that bard doesn't...really even favor crit much more than any other class.

    People need to stop thinking "oo big numbers" and think that crit is the only thing that contributes to those numbers.

    Instead, think this: Would you rather have fewer crits, but bigger crits, or more crits but smaller crits?

    Suddenly thats not so easy to answer. And thus, why we have stat weights.
    (2)

  7. #7
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by pandabearcat View Post
    And its been found that bard doesn't...really even favor crit much more than any other class.
    I still completely disbelieve that ROB graph.
    (0)

  8. #8
    Player
    Woodberry's Avatar
    Join Date
    Oct 2013
    Posts
    90
    Character
    Wood Berry
    World
    Zalera
    Main Class
    Marauder Lv 50
    It is way too early in gearing progression to give everyone 50% crit.
    (0)

  9. #9
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by EasymodeX View Post
    I still completely disbelieve that ROB graph.
    Yea, idk, but I did check the sim and there wasn't anything wrong with it as far as I can see.

    It is exceedingly simple compared to the current sim too, but had more detailed metrics.

    If it makes you feel better the reason the # of procs was curving downwards was likely because I treated double procs as the same proc (obviously), as the game treats it that way.

    That means as crit gets higher,

    crit+crit - crit*crit is the chance each TICK event will proc.

    As you can see, if you take the derivative (the change per change, as it were) = 2 - 2*crit, it is a linear line down.

    So the rate of change will decrease linearly, which is why the graph is inverted like that.

    Mathematics!
    (0)

  10. #10
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by pandabearcat View Post
    The only possible "crit" based class is bards.

    Please, my god, please understand that "big crits" are meaningless.

    In fact, because of life surge, you actually want crit LESS than before, because of your autocrit ability.

    The more autocrits you have, the less crit you need, aka, monks, especially.

    Not a single damn class is a crit class over any other class aside from bard.

    And its been found that bard doesn't...really even favor crit much more than any other class.

    People need to stop thinking "oo big numbers" and think that crit is the only thing that contributes to those numbers.

    Instead, think this: Would you rather have fewer crits, but bigger crits, or more crits but smaller crits?

    Suddenly thats not so easy to answer. And thus, why we have stat weights.
    Are you upset?
    (0)

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