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  1. #1
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    SquareEnix doesn't have the network coders and MMO programming expertise to make a truly action-oriented combat system like FFXIII-Versus for an MMO, so the best they can do is put in auto attack and call it "strategy combat"

    Ha.

    Strategy based combat is another way of saying lazy developers.
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  2. #2
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    Apr 2011
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    Quote Originally Posted by Vesperia View Post
    SquareEnix doesn't have the network coders and MMO programming expertise to make a truly action-oriented combat system like FFXIII-Versus for an MMO, so the best they can do is put in auto attack and call it "strategy combat"

    Ha.

    Strategy based combat is another way of saying lazy developers.
    They took the route of an easy buck; lazy is not synonyms of easy.
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  3. #3
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    Dubont's Avatar
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    Mar 2011
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    Ul'dah
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    Dubont Matteus
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    Midgardsormr
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    Dark Knight Lv 100
    Quote Originally Posted by Vesperia View Post
    SquareEnix doesn't have the network coders and MMO programming expertise to make a truly action-oriented combat system like FFXIII-Versus for an MMO, so the best they can do is put in auto attack and call it "strategy combat"

    Ha.

    Strategy based combat is another way of saying lazy developers.
    Not exactly. An action-oriented combat system wouldn't really work for this game. To do such a system, they would have to essentially recode the entire game from the ground up. Mobs would have to change (Abilities, behavior, stats, everything), the battle system would have to be re-done AGAIN, UI would have to be re-done AGAIN, etc etc etc. This isn't the type of game for that type of battle system and it never was from the start. It doesn't mean that they have lazy developers, it just means that they didn't want that in the game.
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    Healer strike is ridiculously foolish and accomplishes nothing

  4. #4
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    kukurumei's Avatar
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    Mar 2011
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    Mei Mei
    World
    Ultros
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    Leatherworker Lv 50
    Quote Originally Posted by Vesperia View Post
    SquareEnix doesn't have the network coders and MMO programming expertise to make a truly action-oriented combat system like FFXIII-Versus for an MMO, so the best they can do is put in auto attack and call it "strategy combat"

    Ha.

    Strategy based combat is another way of saying lazy developers.
    considering versus is not out, no details of the battle system is revealed, nor can it ever approach the longevity of an MMO. Stop dumping shit and rational.

    The biggest against Manual attack is a dumb AI.

    Pattern Win, button mashing = win with carpal tunnel syndrome
    Button Win, auto attacking = win without carpal tunnel syndrome

    If you make a PvP oriented game where dumb AI bashing past time is replaced by a player that can see patterns and counter it, you can make a case.

    FF14 has no PvP nor has interest in any reasonable time table. Reason battle system is crap and annoying instead of just crap.

    AA goes a long way in making battles fun and strategic. Instead of more buttons, more thinking. You don't need more moves to make it more intelligent. In fact it brings intelligence down due to multi-tasking unnecessarily.
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  5. #5
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    Quote Originally Posted by kukurumei View Post
    considering versus is not out, no details of the battle system is revealed, nor can it ever approach the longevity of an MMO. Stop dumping shit and rational.

    The biggest against Manual attack is a dumb AI.

    Pattern Win, button mashing = win with carpal tunnel syndrome
    Button Win, auto attacking = win without carpal tunnel syndrome

    If you make a PvP oriented game where dumb AI bashing past time is replaced by a player that can see patterns and counter it, you can make a case.

    FF14 has no PvP nor has interest in any reasonable time table. Reason battle system is crap and annoying instead of just crap.

    AA goes a long way in making battles fun and strategic. Instead of more buttons, more thinking. You don't need more moves to make it more intelligent. In fact it brings intelligence down due to multi-tasking unnecessarily.
    Wait, so you think SE should keep implementing bad AI?

    Stupid AI...

    Smart!
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  6. #6
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    May 2011
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    Quote Originally Posted by kukurumei View Post
    considering versus is not out, no details of the battle system is revealed, nor can it ever approach the longevity of an MMO. Stop dumping shit and rational.

    The biggest against Manual attack is a dumb AI.

    Pattern Win, button mashing = win with carpal tunnel syndrome
    Button Win, auto attacking = win without carpal tunnel syndrome

    If you make a PvP oriented game where dumb AI bashing past time is replaced by a player that can see patterns and counter it, you can make a case.

    FF14 has no PvP nor has interest in any reasonable time table. Reason battle system is crap and annoying instead of just crap.

    AA goes a long way in making battles fun and strategic. Instead of more buttons, more thinking. You don't need more moves to make it more intelligent. In fact it brings intelligence down due to multi-tasking unnecessarily.
    im pretty sure im gonna get that shit anyways ive been playing since i was 4 sonic onto mario allstars FTW :3
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