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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Firon View Post
    I'm gonna go ahead and say people who they are afking in a pt that's dropping mobs at an steady pace to get chains in xi i cant see you going afk to watch t.v it would show to much. I played that game for 7 years and could see spot an slacker all the time.
    Uhuh.

    Also LOL to people saying i can go afk during Sky fights and dyna and limbus your group must have failed al ot case of you.
    Kirin, Byakko, Suzaku, Seiryu, Genbu, et.al, were all easy. You had to be in an extremely gimp linkshell to lose to Kirin (I've seen linkshells where it may have taken more effort to lose to Kirin than to defeat him), or take more than 45 mins to defeat him. Meanwhile, the only challenges in Dynamis were maybe Tavnazia and Dynamis Lord, everything else was just EZmode. In limbus, Proto-Omega was hardly a challenge - I spent more time in groups just waiting for pods to be released to destroy than bothering to take down with Proto-Omega (I've even fallen asleep in one or two Proto-Omega fights because there was no action).
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    Last edited by Dragon; 05-22-2011 at 02:08 AM.

  2. #2
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Using FFXI as an example of auto-attack is pretty stupid. Auto-attack is just fine in most games, FFXI was an exception, and it was more an issue of weapon skills and TP than auto-attack itself. If done right, auto-attack is a good thing.
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  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Ava View Post
    Using FFXI as an example of auto-attack is pretty stupid. Auto-attack is just fine in most games, FFXI was an exception, and it was more an issue of weapon skills and TP than auto-attack itself. If done right, auto-attack is a good thing.
    Well, the only game with an auto-attack mechanic I'd want is Aion, where using a skill resets the auto-attack timer and thus makes you strafe your abilities alongside the auto-attack. Rift actually comes in second as it makes auto-attack fairly useless as each auto-attack takes so long (too bad Rift sucks in every other way except for the class system though). Anything else will make it easy.
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