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  1. #1
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rentahamster View Post
    I think it's a step back, too, but I have faith that the dev team can make it work, given the philosophy YoshiP mentioned of fostering high level, strategic play.
    I think late 90's gameplay is a little more of a step forward than early 80's gameplay, personally.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  2. #2
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Any auto attack system can only help feed a more tactical prosses in battle. Communication is easier as is executing more precise manuevers such as setting of spells/skills with precise timing because we are not concerned if we are hurting DPS with not swinging or using stamina effectivley enough.

    Just my take on it.
    (1)

  3. #3
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I never really had an instance where I was spamming 111111 alll the time. The only time I had that problem was in behest, with 15 people... but that's gone. If they made mobs harder and jobs more defined, we could have stayed with this battle system. But nope, the majority voted (and left)
    (0)

  4. #4
    Player

    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    150
    I loved FFXI and I'm all for making this game more like an HD version of FFXI
    This is where I stopped reading..

    I want FFXIV.. not FFXI HD.. thank you..
    (2)

    Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u

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