I hit 50 in weaving today and really jotted down some of the stats to compare the vanya armor with the Darklight armor and I suddenly found myself asking, what's the point? Crafting is time consuming and at the end of the day the payoff is pretty weak. Lets look at the way most players are playing. They get their job class to 50, quest for their artifact armor, then darklight armor, then final job armor. So why craft to 50 only so that you can see that it's pretty much pointless because the most powerful armor you can make doesn't hold a candle to what can be quested after in a matter of days? I'm suggest you create a couple of new endgame armors/weapons/accessories that stand toe to toe with the darklight and higher level armor that are out there. Make sure it's not tradable or sellable and can only be acquired through you crafting them because I'm sorry... but being able to craft a couple little exclusive minions is hardly a payoff for taking your craft all the way up to 50.