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  1. #241
    Quote Originally Posted by Onolock View Post
    -snip--Taking advantage and using "clever" mechanics to kill things isn't legit, which I am merely commenting the way they accomplished a kill. This thread has everything to do with design, cause now SE has visual proof the fight is broken. All the way to 50% the boss not once ever casts Death Sentence, she starts to cast it at 05:55 but it's interrupted because the tank runs in and a target can no longer be found for it.--snip-
    Idk, I watched from the beginning and she casts Death Sentence at 1:36, 2:15, 2:48, 3:26 and then finally the one you refer to.

    Quote Originally Posted by Onolock View Post
    Please pay attention here....there are no conflags to hop into until she starts marking people obviously. Don't talk if you don't know the fight here. You can't run into conflags when she isn't casting them.

    My apoligies though, I should have specified after her first Neural Link drops which is when Fireballs/Conflags start.
    No, you should pay attention to what you, yourself wrote. I will refer to it again though for clarity.
    See the bolded text that you wrote above? I highlighted it in red this time. That is what I referred to. Twintania does cast Death Sentence numerous times before 50% and you said she did not. It is in the video. That is all I pointed out because I happened to notice it. Note, I was not commenting on anything BUT THAT DISCREPANCY, not its significance to the fight, not Conflags, nothing else just the fact that she does cast it at those times obove..
    (1)
    Last edited by MStowastiqVahlshdeh; 10-29-2013 at 05:51 AM.

  2. #242
    Player
    Liander's Avatar
    Join Date
    Sep 2013
    Posts
    32
    Character
    Dyne Liander
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Onolock View Post
    snip
    The video is just further proof of how badly the fight is designed and that twister is indeed bugged. My company alone has some 75 different variations of surviving twister,each with a 50-75% success rate. I don't know of any other mechanic in a game where you can do the wrong thing and be rewarded for it which made any progression frustrating and boring since you had to sit through 10 mins of mind numbing and buggy mechanics for 2-3 chances a pull to try and figure out which dance around the twister would allow you to live.
    (2)
    Last edited by Liander; 10-29-2013 at 05:37 AM.

  3. #243
    Player
    Onolock's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by HiirNoivl View Post
    Well, you can still use your "Legit" strategy if you want to lol.

    Good luck with that. Just because a boss starts casting a spell doesn't mean it has to land. Just ask poor Psychflayer. That sap never gets to use Void Thunder.
    Death Sentence is just one of the issues, you are negating virtually every aspect that makes that phase difficult. The boss is pretty much a pinata that auto attacks every once in a while when she can. LOS on a spell is pretty noticeable being there are pillars in the room. The boss never stops doing mechanics, it will move in LOS of the target and keep chugging along. LOS and not being eligible to attack are two entirely different things. Twin tania essentially stop doing anything until her last target becomes available and her script restarts. Stop trying to compare two things that have nothing to do with eachother.
    (1)

  4. #244
    Player
    Onolock's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MStowastiqVahlshdeh View Post
    Idk, I watched from the beginning and she casts Death Sentence at 1:36, 2:15, 2:48, 3:26 and then finally the one you refer to.
    Please pay attention here....there are no conflags to hop into until she starts marking people obviously. Don't talk if you don't know the fight here. You can't run into conflags when she isn't casting them.

    My apoligies though, I should have specified after her first Neural Link drops which is when Fireballs/Conflags start.
    (1)

  5. #245
    Player
    Taitoru's Avatar
    Join Date
    Oct 2013
    Posts
    14
    Character
    Taitoru Hyourin
    World
    Tonberry
    Main Class
    Marauder Lv 70
    omg can't believe so much people whining and qqing about this lol
    (6)

  6. #246
    Player
    Relics's Avatar
    Join Date
    Jul 2013
    Posts
    32
    Character
    Relic Rysec
    World
    Gilgamesh
    Main Class
    Gladiator Lv 61
    Quote Originally Posted by Onolock View Post
    Death Sentence is just one of the issues, you are negating virtually every aspect that makes that phase difficult. The boss is pretty much a pinata that auto attacks every once in a while when she can. LOS on a spell is pretty noticeable being there are pillars in the room. The boss never stops doing mechanics, it will move in LOS of the target and keep chugging along. LOS and not being eligible to attack are two entirely different things. Twin tania essentially stop doing anything until her last target becomes available and her script restarts. Stop trying to compare two things that have nothing to do with eachother.
    Honestly the Conflag phase is the easiest part of the fight, if this is intended or not I believe it takes nothing away from BG and a well deserved world first.
    (1)
    www.infidel-gaming.com


  7. #247
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Onolock View Post
    Death Sentence is just one of the issues, you are negating virtually every aspect that makes that phase difficult.
    Of course!!
    Quote Originally Posted by Taitoru View Post
    omg can't believe so much people whining and qqing about this lol
    There's just one. =/
    (0)

  8. #248
    Player
    verily's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Vale Veritas
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Laryndra View Post
    (On a legacy server which had a significant gear/level advantage to non-legacy).
    Had. Past-tense. You're on a non-legacy server and you have more useful Allagan drops than half of our group. You forget that you can't choose what drops in Coil and with poor luck (like we've had at times) you end up getting a lot of doubles or things you can't even put to use in your progression group, so it's effectively useless. Yes, you can argue non-legacy can get drops they don't even have the jobs to use- but just being legacy doesn't mean you use every single job available. We get tons of dragoon stuff and we never use dragoon. We get tons of BLM stuff and we only really use the extra stuff on Turn 4. We get relatively little tank loot and even less healer loot. There are quite a few non-legacy FCs with higher average party ilevels than our group has, with better geared tanks and better geared DPS. The gear advantage was effectively gone within a week of our Turn 4 kill (which many of us did in full darklight, and outside of relic shield +1 which doesn't help your DPS at all- none of us had relic+1 weapons at the time. same as non-legacy), and non-legacy have had more than 2 full weeks during Turn 5 bug fixes to catch up even more.

    There's no need to continue making excuses for non-legacy. Legacy still enjoys the perks of (potentially) having a few more level 50 jobs and/or a bit more gil, but any differences in gear at this point boil down to poor luck on Coil drops or laziness farming mythology. Simple as that.

    /nitpicking
    (15)
    Last edited by verily; 10-29-2013 at 06:31 AM.

  9. #249
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Relics View Post
    Honestly the Conflag phase is the easiest part of the fight, if this is intended or not I believe it takes nothing away from BG and a well deserved world first.
    my thoughts exactly (on bolded text on why this should not be taken too seriously), though Onolock did bring this up and it is a legitimate concern in my opinion.

    though, I'm still trying to understand if circling around during twister is an intended strat or it's just because of a buggy boss mechanic? either way, bg did a good job figuring out how to combat twister mechanic.

    I hear they'll be posting some explanation about the fight, and twisters, looking forward to read that.
    (0)

  10. #250
    Player
    Onolock's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by HiirNoivl View Post
    Of course!!


    There's just one. =/
    Pointing out bugs and exploits isn't whining, it's bringing the problems to light so the problems gets fixed.
    (2)

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