I agree completely, they know what they did, and have been called out on it. Just have to wait and see what SE says, they knowingly exploited this phase and possibly even other phases of the fight. SE has the final word on this.Whether or not Phase 2 is trivial isn't the heart of the dissenting argument, and I think this line of logic needs to finish dying. There is a very specific reason they are executing this encounter this way and you can find BG guild members alluding it it on this and other forums, but they've been very clear that there won't be an official explanation until after the developers weigh in.
From the reddit thread :
Emphasis mine. There's more at play here but we won't know until they go into it. I think the point is that even if it is just a way to skip a trivial phase there's questionable behavior at play, and a lot of us thought we'd see a kill video that managed the mechanic "normally" be it rotating cooldowns on the main tank, or utilizing tank swaps, or whatever. Instead, this is the exact same mechanic that caused the developers to shut the fight down for an entire week, minus the tank logging out afterwards. Seeing the touted "World First 100% Legit Kill" using this exact same strategy is raising a lot of eyebrows but really the only people who can give this the green/red light is Square Enix.
Personally speaking, it's not helping BG any that their official stance has shifted slowly in the last 24 hours from "100% Absolutely positively working as intended" to "maybe just a creative use of game mechanics" to "we're awaiting official response and will adjust as necessary" because to me that raises doubts that they truly believed this was ever actually intended boss behavior in the first place. Again, the only entity who can confirm anything is Square Enix. I remain skeptical but hopeful that this will yield a positive result for everyone.
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