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  1. #161
    Player
    ufufu's Avatar
    Join Date
    Aug 2013
    Posts
    288
    Character
    Maki Maki'
    World
    Faerie
    Main Class
    Weaver Lv 90
    So, wait, the "finely tuned" portion of the fight is running in a little spiral and avoiding her plumes? Square, you are so silly.
    (2)

  2. #162
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Penguin View Post
    Verily Vale - American
    Sniper Rifle - Canadian
    Junpei Gunso - British
    Arin Arae - German
    Lilaea Syvara - Australian
    Sirius Taco - American
    Carraway Author - American
    Tyrith Peng - British

    Latency is always going to be a small problem but not enough to make a big enough difference.
    This makes me...supremely happy to hear. Thank you very much for your transparency. Best of luck in the future.

    Quote Originally Posted by carraway View Post
    I posted this elsewhere, but I figure I might as well drop it here too:

    I don't think the twister mechanic itself is "tuned" in an interesting way, but the interaction with the dreadknights is decent, and I like the tuning in the last phase a lot.

    If you want to count, twister dodge rate for the kill was:
    Carraway: 1/1
    Arin: 2/2
    Verily: 2/4
    Sniper: 3/3
    Junpei: 3/3
    Sirius: 3/4
    Peng: 2/2
    Lilaea: 1/1

    Each individual in our kill group has, at one time or another, achieved 80-90% dodge rate over a night's worth of attempts (~4-6 hours), and sometimes over several days' or an entire week's worth of attempts.
    Oh wow, doing my work for me! Gotta say, thanks a bunch! Your consistency with dodging them is also good to hear. Hopefully it will aid against those who think Twisters (and the mechanics before it) are bugged.

    Whilst I'm curious to ask more questions, especially with regards to post-Twisters. I would probably be unsporting for me to ask you to reveal those mechanics in detail. Plus it's more fun to work them out anyway! ^^
    (0)
    Last edited by RapBreon; 10-28-2013 at 03:53 PM.

  3. #163
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    We will eventually do a framework explanation of how and why we tackle the fight the way we do, but we'll wait until later for that.
    (1)

  4. #164
    Player
    LupusLazuli's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Lupus Lazuli
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Do you feel that at current gear levels there is enough leeway to bring different party comps, or do you think that you have to bring a certain ideal set of jobs? Could you down it with a DRG instead of a MNK or a SMN instead of a BLM, for example, or just one BRD rather than two.

    Also, congratulations! ^^
    (0)

  5. #165
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Quote Originally Posted by LupusLazuli View Post
    Do you feel that at current gear levels there is enough leeway to bring different party comps, or do you think that you have to bring a certain ideal set of jobs? Could you down it with a DRG instead of a MNK or a SMN instead of a BLM, for example, or just one BRD rather than two.

    Also, congratulations! ^^
    We do think there's a lot of leeway. A DRG would offer Disembowel debuff to the party, which is roughly a ~7-8% increase in DPS to BRDs I believe. SMN should also work. We liked having two BRDs for this fight despite using melee-heavy strategies for turns 1 and 2, but I definitely think you could get away with just one if you wanted to. Ballad is pretty important during specific parts of the fight in my opinion, but as your group's ilvl increases, you may not need it.
    (6)

  6. #166
    Quote Originally Posted by carraway View Post
    The video will only be of the fight, plus probably some nerdscreams.
    Loved the screams and the buttsecks at the end! Thanks for sharing the vid.
    (2)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  7. #167
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by carraway View Post
    We will eventually do a framework explanation of how and why we tackle the fight the way we do, but we'll wait until later for that.
    While I'm in no position (as a relative no-body in your eyes) to ask anything of you. I did hope you would abstain until at least another group has completed it legit. So it is good to hear you won't essentially 'solve' the fight for people straight off the bat (though expediant individuals - myself included - will no doubt lean on your video). While I've thanked you many times for your transparent attitude. Of all things, I am most grateful for this. I'm glad world first went to those who have fore-sight!
    (2)

  8. #168
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Quote Originally Posted by RapBreon View Post
    I did hope you would abstain until at least another group has completed it legit. So it is good to hear you won't essentially 'solve' the fight for people straight off the bat (though expediant individuals - myself included - will no doubt lean on your video). While I've thanked you many times for your transparent attitude.
    We had wanted to wait longer to release a video, but with so much doubt in the community about the legitimacy and bugged/unbugged state of several mechanics in the fight, we felt it was more of a net gain to release the video now without any detailed explanations. The core reason we play the game is to have fun through competition and challenging ourselves, so we tried to strike a compromise. I'm sure some will regret our video release, but we couldn't think of a better way to handle the process.
    (9)

  9. #169
    Player
    Sanca's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Sanca Ren
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by carraway View Post
    We do think there's a lot of leeway. A DRG would offer Disembowel debuff to the party, which is roughly a ~7-8% increase in DPS to BRDs I believe. SMN should also work. We liked having two BRDs for this fight despite using melee-heavy strategies for turns 1 and 2, but I definitely think you could get away with just one if you wanted to. Ballad is pretty important during specific parts of the fight in my opinion, but as your group's ilvl increases, you may not need it.
    Can you actually pinpoint where the ones who failed the twister went wrong? To me it looks like they do the same thing but sometimes die, sometimes don't. Which would mean it is still RNG and this method only maximizes survival. I don't need you to tell their exact mistakes which will obviously come with the write-up. Just want a Yes or No answer to that.
    (0)

  10. #170
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by carraway View Post
    We had wanted to wait longer to release a video, but with so much doubt in the community about the legitimacy and bugged/unbugged state of several mechanics in the fight, we felt it was more of a net gain to release the video now without any detailed explanations. The core reason we play the game is to have fun through competition and challenging ourselves, so we tried to strike a compromise. I'm sure some will regret our video release, but we couldn't think of a better way to handle the process.
    That seems entirely fair. To be honest I'd like SE to get involved with the confirming/denying of legitimate kills rather than forcing groups to defend their kill by posting a video.
    (3)

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