I've tanked to 50, twice, with WAR in 2.0 and PLD in 1.0.

Although I love the game now, tanking via DF is rarely fun.

Most of the time it's incredibly stressful. So much so I've halted my story at Aurum Vale.

Since Stone Vigil I've had players that really don't know what they're doing as they'd levelled through fates. It really shows later in game.

Tanking is hard enough, but unskilled DF parties are making it even worse.

What we have is 'a stressful party role' + 'dodgy/lottery grouping system' + 'fate levelling with no skill required' = mass tank/healer frustration and table-tossing.

I hope the new recruitment boards will bring more responsible people together, but I have no idea why the devs don't just decrease exp for fates and increase it in dungeons to make people learn their roles better.