Page 8 of 18 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 230

Hybrid View

  1. #1
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Dear DerpyCubone, thank you for your thoughts. I wish I could change first post and add some ideas of other players, but I think I cant
    (0)

  2. #2
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Onyxys View Post
    Dragoon much better AoE-damager than monk. BArd and BlackMage maybe same. And dont forget, that Dragoon lowers piercing resistance for bard- it is a very strong combination of classes.
    You can repeat that over and over again, yet it won't change the fact that Monk is the best sustained single target DPS, so any advantage you gain by killing trash mobs slightly faster will be (almost) negated by the dps on the bosses.

    Who do you send to kill off adds on bosses? A Monk? I doubt it. It's the DRG/BRD/<insert class here> that is doing the dirty work while MNK kicks the main bosses butts.

    Quote Originally Posted by DerpyCubone View Post
    DRG(the other melee, not comparing with ranged classes as that's an unfair comparison) does not have to deal with this. This is purely a MNK issue. While they also have buffs and debuffs to keep up, they aren't based on running through 9 abilities to keep your DPS up/above with others.
    Thing is though, while we are in GL3 phase, we already left the DRG far behind DPS wise. So even losing the stacks, we still have a buffer the DRG is chewing at while we ramp back up - poof, we're ahead of the DRG again.

    Solo play.
    Considering "solo play" in this game amounts to mindless FATE grinding, it's really not an argument...

    edit: To reinforce the point that damage is not one of our problems, even when losing GL3: the first legit Twintania kill had a mnk with them. Some people were apparently surprised to see one instead of DRG especially considering they also had a BRD with them. The response was, and I quote:
    Quote Originally Posted by Penguin View Post
    We don't use monks solely as LB bots though so i don't know what to say but monks are currently extremely strong even in fights that seem to punish melee far more than ranged.
    There you have it. Monk is viable for one of the (if not the hardest) encounters currently in the game, where the melee have to run around a lot, making loss of GL3 inevitable. They do add that taking DRG was also a possibility to boost bard, but it's an OPTION, not mandatory. And in the end, they went with MNK.
    (1)
    Last edited by Soukyuu; 10-28-2013 at 11:20 PM.

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  3. #3
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Soukyuu View Post
    You can repeat that over and over again, yet it won't change the fact that Monk is the best sustained single target DPS, so any advantage you gain by killing trash mobs slightly faster will be (almost) negated by the dps on the bosses.
    Disagree. Look on the monk's skill potency and dragoon's

    Alright. Lets face the truth- monk IS THE MOST UNPOPULAR DD CLASS for now for many reasons and it is a fact. Changing of GS buff will not change anything because changes must be more deep and changes need to be more. If developers will not do anything to boost monk, this class soon will be dead
    (0)

  4. #4
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Onyxys View Post
    Disagree. Look on the monk's skill potency and dragoon's
    And this is where you are wrong. Yes, our skill potency is lower than dragoon's. But we also hit 15% faster than them most of the time. If you fail to see where this is heading, then I'm sorry but you're better off switching to DRG
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  5. #5
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Soukyuu View Post
    And this is where you are wrong. Yes, our skill potency is lower than dragoon's. But we also hit 15% faster than them most of the time. If you fail to see where this is heading, then I'm sorry but you're better off switching to DRG
    Very poor advantage if look on whole damage and critical hits. Dragoon has "blast" damage very fast quickly. Monk need to gain speed and it always go down because of loosing GS
    (0)
    Last edited by Onyxys; 10-29-2013 at 01:35 AM.

  6. #6
    Player
    Risbyn's Avatar
    Join Date
    Jun 2012
    Posts
    91
    Character
    Risbyn Marujido
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Onyxys View Post
    Disagree. Look on the monk's skill potency and dragoon's
    Except Monk has access to more % damage buffs than Dragoon. That is the reason why our skills have low potency compared to Dragoon.

    How exactly will the class be dead soon? The Monk class is pretty healthy, imo. Sure, a couple non DPS skills could be tweaked to be more useful, but you don't seem to be satisfied unless we get a direct damage buff because you don't feel like your damage is good enough. Many of us feel that if Monks get any kind of DPS buff, we'll be very overpowered.
    (0)

  7. #7
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Risbyn View Post
    Except Monk has access to more % damage buffs than Dragoon. That is the reason why our skills have low potency compared to Dragoon.

    How exactly will the class be dead soon? The Monk class is pretty healthy, imo. Sure, a couple non DPS skills could be tweaked to be more useful, but you don't seem to be satisfied unless we get a direct damage buff because you don't feel like your damage is good enough. Many of us feel that if Monks get any kind of DPS buff, we'll be very overpowered.
    ONYXYS wrote: Alright. Lets face the truth- monk IS THE MOST UNPOPULAR DD CLASS for now for many reasons and it is a fact. Changing of GS buff will not change anything because changes must be more deep and changes need to be more. If developers will not do anything to boost monk, this class soon will be dead

    It is my point of view and I know Im right- I see only Blackmages, Bards, Dragoons, tanks or healers, but not monks
    (0)
    Last edited by Onyxys; 10-29-2013 at 01:42 AM.

  8. #8
    Player
    Risbyn's Avatar
    Join Date
    Jun 2012
    Posts
    91
    Character
    Risbyn Marujido
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Onyxys View Post
    ONYXYS wrote: Alright. Lets face the truth- monk IS THE MOST UNPOPULAR DD CLASS for now for many reasons and it is a fact. Changing of GS buff will not change anything because changes must be more deep and changes need to be more. If developers will not do anything to boost monk, this class soon will be dead
    What reasons are those that you are stating as fact? You haven't listed them anywhere in this thread.
    (2)

  9. #9
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Onyxys View Post
    Very poor advantage if look on whole damage and critical hits. Dragoon has "blast" damage very fast quickly. Monk need to gain speed and it always go down because of loosing GS
    You are just twisting things to fit your reasoning. We get a chance to land a crit every 2.02 seconds, while dragoons only ever 2.46 seconds. At same crit rate, MNK will have more opportunities to crit.

    From all your posts I have a feeling you don't understand what sustained DPS means. As others said, you might consider playing another role if you are unhappy how monk's damage works. Monk is not a burst dps like Dragoon is. If you want to see big numbers, you're better off with any other dps role except monk and smn (which is a DoT sustained dps class in my eyes).

    Quote Originally Posted by Risbyn View Post
    The Monk class is pretty healthy, imo. Sure, a couple non DPS skills could be tweaked to be more useful, but you don't seem to be satisfied unless we get a direct damage buff because you don't feel like your damage is good enough. Many of us feel that if Monks get any kind of DPS buff, we'll be very overpowered.
    I can sign that.

    Quote Originally Posted by NoctisUmbra View Post
    It is, however, also notorious for being horribly played by many people. Thus, there are some silly folk who dismiss the job (such as yourself, ironically) as being shit when all it really is is that they have no clue how to play it effectively... or they do but just cannot execute it.
    I also believe this to be the reason why some people are wary of monks. You just have to play it well enough to convince people you are good at it. The job itself is fine.
    (2)
    Last edited by Soukyuu; 10-29-2013 at 02:18 AM.

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  10. #10
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Onyxys View Post
    Disagree. Look on the monk's skill potency and dragoon's

    Alright. Lets face the truth- monk IS THE MOST UNPOPULAR DD CLASS for now for many reasons and it is a fact. Changing of GS buff will not change anything because changes must be more deep and changes need to be more. If developers will not do anything to boost monk, this class soon will be dead
    I'm not sure what game you're playing, but please stop spouting this nonsense and claiming it as fact. Either you're playing with crappy players who have no clue how the DPS jobs stack against each other right now, you are surrounded by people who do not play MNK well (perhaps yourself included), or you're vastly exaggerating your personal little bubble of observations.

    MNK is the most popular melee DD, far more popular than DRG. It is, however, also notorious for being horribly played by many people. Thus, there are some silly folk who dismiss the job (such as yourself, ironically) as being shit when all it really is is that they have no clue how to play it effectively... or they do but just cannot execute it.

    Endgame is littered with MNKs. I have gone MNK for all 5 turns of Coil, and have been asked to stay MNK even when I offered to switch to a safer, ranged DPS job because of the increased DPS I bring as MNK.

    Quote Originally Posted by Onyxys View Post
    Sad archer. I can repeat once more- if anyone dont want monk changes- just dont wrote in this thread. This thread is for those, who can give ideas to make monk better. You dont have ideas- good bye. Thank you
    I'm not going to ask for your permission to post where I want to post. The only guidelines I adhere to are the ones set by SE regarding these forums.

    You are suggesting changes to MNK. I am 100% against almost all of the changes suggested. I only agree with One Ilm Punch requiring tweaks. I am damn sure going to let my voice be heard just as loudly as yours.
    (3)
    Last edited by NoctisUmbra; 10-29-2013 at 02:14 AM.

Page 8 of 18 FirstFirst ... 6 7 8 9 10 ... LastLast