Dear DerpyCubone, thank you for your thoughts. I wish I could change first post and add some ideas of other players, but I think I cant
Dear DerpyCubone, thank you for your thoughts. I wish I could change first post and add some ideas of other players, but I think I cant
You can repeat that over and over again, yet it won't change the fact that Monk is the best sustained single target DPS, so any advantage you gain by killing trash mobs slightly faster will be (almost) negated by the dps on the bosses.
Who do you send to kill off adds on bosses? A Monk? I doubt it. It's the DRG/BRD/<insert class here> that is doing the dirty work while MNK kicks the main bosses butts.
Thing is though, while we are in GL3 phase, we already left the DRG far behind DPS wise. So even losing the stacks, we still have a buffer the DRG is chewing at while we ramp back up - poof, we're ahead of the DRG again.DRG(the other melee, not comparing with ranged classes as that's an unfair comparison) does not have to deal with this. This is purely a MNK issue. While they also have buffs and debuffs to keep up, they aren't based on running through 9 abilities to keep your DPS up/above with others.
Considering "solo play" in this game amounts to mindless FATE grinding, it's really not an argument...Solo play.
edit: To reinforce the point that damage is not one of our problems, even when losing GL3: the first legit Twintania kill had a mnk with them. Some people were apparently surprised to see one instead of DRG especially considering they also had a BRD with them. The response was, and I quote:
There you have it. Monk is viable for one of the (if not the hardest) encounters currently in the game, where the melee have to run around a lot, making loss of GL3 inevitable. They do add that taking DRG was also a possibility to boost bard, but it's an OPTION, not mandatory. And in the end, they went with MNK.
Last edited by Soukyuu; 10-28-2013 at 11:20 PM.
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Disagree. Look on the monk's skill potency and dragoon's
Alright. Lets face the truth- monk IS THE MOST UNPOPULAR DD CLASS for now for many reasons and it is a fact. Changing of GS buff will not change anything because changes must be more deep and changes need to be more. If developers will not do anything to boost monk, this class soon will be dead
And this is where you are wrong. Yes, our skill potency is lower than dragoon's. But we also hit 15% faster than them most of the time. If you fail to see where this is heading, then I'm sorry but you're better off switching to DRG
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Very poor advantage if look on whole damage and critical hits. Dragoon has "blast" damage very fast quickly. Monk need to gain speed and it always go down because of loosing GS
Last edited by Onyxys; 10-29-2013 at 01:35 AM.

Except Monk has access to more % damage buffs than Dragoon. That is the reason why our skills have low potency compared to Dragoon.
How exactly will the class be dead soon? The Monk class is pretty healthy, imo. Sure, a couple non DPS skills could be tweaked to be more useful, but you don't seem to be satisfied unless we get a direct damage buff because you don't feel like your damage is good enough. Many of us feel that if Monks get any kind of DPS buff, we'll be very overpowered.
ONYXYS wrote: Alright. Lets face the truth- monk IS THE MOST UNPOPULAR DD CLASS for now for many reasons and it is a fact. Changing of GS buff will not change anything because changes must be more deep and changes need to be more. If developers will not do anything to boost monk, this class soon will be deadExcept Monk has access to more % damage buffs than Dragoon. That is the reason why our skills have low potency compared to Dragoon.
How exactly will the class be dead soon? The Monk class is pretty healthy, imo. Sure, a couple non DPS skills could be tweaked to be more useful, but you don't seem to be satisfied unless we get a direct damage buff because you don't feel like your damage is good enough. Many of us feel that if Monks get any kind of DPS buff, we'll be very overpowered.
It is my point of view and I know Im right- I see only Blackmages, Bards, Dragoons, tanks or healers, but not monks
Last edited by Onyxys; 10-29-2013 at 01:42 AM.

What reasons are those that you are stating as fact? You haven't listed them anywhere in this thread.ONYXYS wrote: Alright. Lets face the truth- monk IS THE MOST UNPOPULAR DD CLASS for now for many reasons and it is a fact. Changing of GS buff will not change anything because changes must be more deep and changes need to be more. If developers will not do anything to boost monk, this class soon will be dead
You are just twisting things to fit your reasoning. We get a chance to land a crit every 2.02 seconds, while dragoons only ever 2.46 seconds. At same crit rate, MNK will have more opportunities to crit.
From all your posts I have a feeling you don't understand what sustained DPS means. As others said, you might consider playing another role if you are unhappy how monk's damage works. Monk is not a burst dps like Dragoon is. If you want to see big numbers, you're better off with any other dps role except monk and smn (which is a DoT sustained dps class in my eyes).
I can sign that.The Monk class is pretty healthy, imo. Sure, a couple non DPS skills could be tweaked to be more useful, but you don't seem to be satisfied unless we get a direct damage buff because you don't feel like your damage is good enough. Many of us feel that if Monks get any kind of DPS buff, we'll be very overpowered.
I also believe this to be the reason why some people are wary of monks. You just have to play it well enough to convince people you are good at it. The job itself is fine.It is, however, also notorious for being horribly played by many people. Thus, there are some silly folk who dismiss the job (such as yourself, ironically) as being shit when all it really is is that they have no clue how to play it effectively... or they do but just cannot execute it.
Last edited by Soukyuu; 10-29-2013 at 02:18 AM.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]



I'm not sure what game you're playing, but please stop spouting this nonsense and claiming it as fact. Either you're playing with crappy players who have no clue how the DPS jobs stack against each other right now, you are surrounded by people who do not play MNK well (perhaps yourself included), or you're vastly exaggerating your personal little bubble of observations.Disagree. Look on the monk's skill potency and dragoon's
Alright. Lets face the truth- monk IS THE MOST UNPOPULAR DD CLASS for now for many reasons and it is a fact. Changing of GS buff will not change anything because changes must be more deep and changes need to be more. If developers will not do anything to boost monk, this class soon will be dead
MNK is the most popular melee DD, far more popular than DRG. It is, however, also notorious for being horribly played by many people. Thus, there are some silly folk who dismiss the job (such as yourself, ironically) as being shit when all it really is is that they have no clue how to play it effectively... or they do but just cannot execute it.
Endgame is littered with MNKs. I have gone MNK for all 5 turns of Coil, and have been asked to stay MNK even when I offered to switch to a safer, ranged DPS job because of the increased DPS I bring as MNK.
I'm not going to ask for your permission to post where I want to post. The only guidelines I adhere to are the ones set by SE regarding these forums.
You are suggesting changes to MNK. I am 100% against almost all of the changes suggested. I only agree with One Ilm Punch requiring tweaks. I am damn sure going to let my voice be heard just as loudly as yours.
Last edited by NoctisUmbra; 10-29-2013 at 02:14 AM.
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