Another idea about Shoulder TAckle- remove stun effect and make just a skill of quick moving to emeny with CD 10sec
What a stupid idea to make Demolish behind bonus potency. After Demolish (behind) Dragon kick comes very often (flank bonus potency)- and what do we have? Demolish animation is very long and it is very hard to go flank after it and quickly use Dragon kick without losing at least half a second. It is a big amount of time for DPS. Why did developers made such change?
You should try to position yourself a bit in advance. While I don't think Dragoon has the action lock you probably have, we do have a similar problem (Our basic combo opener is Heavy Thrust [+10% damage] -> Impulse Drive [Bonus damage from behind / only way to activate skill chain from behind]) but we always move quickly enough to perform the rotation in full.What a stupid idea to make Demolish behind bonus potency. After Demolish (behind) Dragon kick comes very often (flank bonus potency)- and what do we have? Demolish animation is very long and it is very hard to go flank after it and quickly use Dragon kick without losing at least half a second. It is a big amount of time for DPS. Why did developers made such change?


You know, you can move back to the flank during the animation right?
As long as you start the action behind the enemy the server registers it as such and you should not be losing out on the behind potency.
Felis catus
I know I can move, but the hit itself comes almost at the end of animation. And you understand, that monk under GS buff have a little cooldown. So, I must wait until I hit the enemy and then move flank, but with fast skillspeed my Dragon kick is already ready for using, but I can not use it because Im not yet on the position. It is very uncomfortable and time loosing


That should not matter for the action itself.
You start the action behind the enemy so the server should register this as an action being performed behind the enemy regardless of you moving to the side during the animation.
Felis catus
Monks need an AOE DoT or better AoEs or lower cooldowns on existing AOEs...just imo
I just want Perfect Balance(PB) buffed:
- CD reduced(from 3 to 2 mins)
- Puts you in all stances until PB expires
- Removes directional requirement for bonus damage
This would mean that all attacks would have their special effects too: dragon kick would apply debuff, twin snakes would buff dmg, boot shine would auto crit, AoD would silence, etc.
This would give us great utility on the fly for those "oh sh--!" situations both in PVE and PVP.
PB > AoD for quick silence .
PB > DK for instant debuff and a great start to building GL3 in 1 rotation.
And yeah, I want chi blast, FFS!
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