Page 17 of 18 FirstFirst ... 7 15 16 17 18 LastLast
Results 161 to 170 of 230

Hybrid View

  1. #1
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by actionjackson83 View Post
    Give me a ranged attack like chi blast dab nab it!
    Yes I've been wanting this for a while would help out.
    (1)

  2. #2
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Another idea about Shoulder TAckle- remove stun effect and make just a skill of quick moving to emeny with CD 10sec
    (1)

  3. #3
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    What a stupid idea to make Demolish behind bonus potency. After Demolish (behind) Dragon kick comes very often (flank bonus potency)- and what do we have? Demolish animation is very long and it is very hard to go flank after it and quickly use Dragon kick without losing at least half a second. It is a big amount of time for DPS. Why did developers made such change?
    (0)

  4. #4
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Onyxys View Post
    What a stupid idea to make Demolish behind bonus potency. After Demolish (behind) Dragon kick comes very often (flank bonus potency)- and what do we have? Demolish animation is very long and it is very hard to go flank after it and quickly use Dragon kick without losing at least half a second. It is a big amount of time for DPS. Why did developers made such change?
    You should try to position yourself a bit in advance. While I don't think Dragoon has the action lock you probably have, we do have a similar problem (Our basic combo opener is Heavy Thrust [+10% damage] -> Impulse Drive [Bonus damage from behind / only way to activate skill chain from behind]) but we always move quickly enough to perform the rotation in full.
    (0)

  5. #5
    Player
    Shirai's Avatar
    Join Date
    Sep 2013
    Location
    Amsterdam
    Posts
    880
    Character
    Shirai N'yankoro
    World
    Sargatanas
    Main Class
    Fisher Lv 60
    You know, you can move back to the flank during the animation right?
    As long as you start the action behind the enemy the server registers it as such and you should not be losing out on the behind potency.
    (2)
    Felis catus

  6. #6
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Shirai View Post
    You know, you can move back to the flank during the animation right?
    As long as you start the action behind the enemy the server registers it as such and you should not be losing out on the behind potency.
    I know I can move, but the hit itself comes almost at the end of animation. And you understand, that monk under GS buff have a little cooldown. So, I must wait until I hit the enemy and then move flank, but with fast skillspeed my Dragon kick is already ready for using, but I can not use it because Im not yet on the position. It is very uncomfortable and time loosing
    (0)

  7. #7
    Player
    Shirai's Avatar
    Join Date
    Sep 2013
    Location
    Amsterdam
    Posts
    880
    Character
    Shirai N'yankoro
    World
    Sargatanas
    Main Class
    Fisher Lv 60
    That should not matter for the action itself.
    You start the action behind the enemy so the server should register this as an action being performed behind the enemy regardless of you moving to the side during the animation.
    (0)
    Felis catus

  8. #8
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Shirai View Post
    That should not matter for the action itself.
    You start the action behind the enemy so the server should register this as an action being performed behind the enemy regardless of you moving to the side during the animation.
    Oh... I will check this information. Thank you
    (0)

  9. #9
    Player
    Jibs's Avatar
    Join Date
    Sep 2013
    Posts
    68
    Character
    Marcus Trajan
    World
    Faerie
    Main Class
    Miner Lv 100
    Monks need an AOE DoT or better AoEs or lower cooldowns on existing AOEs...just imo
    (1)

  10. #10
    Player
    ArmorKing's Avatar
    Join Date
    Apr 2012
    Posts
    89
    Character
    Silver Samurai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    I just want Perfect Balance(PB) buffed:
    • CD reduced(from 3 to 2 mins)
    • Puts you in all stances until PB expires
    • Removes directional requirement for bonus damage

    This would mean that all attacks would have their special effects too: dragon kick would apply debuff, twin snakes would buff dmg, boot shine would auto crit, AoD would silence, etc.

    This would give us great utility on the fly for those "oh sh--!" situations both in PVE and PVP.

    PB > AoD for quick silence .
    PB > DK for instant debuff and a great start to building GL3 in 1 rotation.

    And yeah, I want chi blast, FFS!
    (1)

Page 17 of 18 FirstFirst ... 7 15 16 17 18 LastLast