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  1. #37
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Holmgang
    Binds the Caster and Target. The Caster cannot lose more than 49% of their health from a single attack or spell.
    6s duration.

    Thrill of battle
    Change the base to 20% and the enhanced to 30%.

    Storm Path
    Absorb 75%.
    Parry the next hit when used with defiance
    Grants Wrath when used with Defiance

    With Holmgang change you can at least prevent being 1 shotted for 6s. It's no 10s party immunity, and you are rooted, and you can still be reasonably killed, pretty much does nothing against mobs, and many things are immune to the root but it's on 3 min cd vs PLD's 7 min.
    Thrill of Battle change going to make it a nicer emergency "Oh snap" and the Storm Path change will make it easier to throw into rotation as a defensive combo when chit hits the fan given guaranteed Parry. ToB will have its qualm vs Sentinel given that it doesn't make any incoming heals more effective but oh well guess thats what Mantra (lol) is for.


    Bloodbath
    changed to 50% absorb. Bloodbath heals for 25% more when infuriated
    Feels a tad underwhelming. the 25% heal benefit is just to cancel out the defiance penalty on the heal. Defiance increases your health 25%, but makes your Bloodbath (and Storm path) heal 25% less due to the damage penalty. Why you are healing less with a greater health pool to refill when tanking is beyond me. At least with this at 5 stacks of Wrath you can at least heal for the same amount as you would outside of Defiance.

    Mercy stroke
    Applies the Mercy stroke debuff for 1 second. Basically if they die with that debuff you still get the heal. So a fair bit more practical to use.

    Vengeance
    Change to 10% dmg reflection.
    (1)
    Last edited by Hundred; 10-31-2013 at 07:20 AM.

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