This is 2013. Show me someone who doesn't have a smartphone.
This was one of the things I hated most about FFXI. There were a dozen different currencies with a dozen different purposes and none of them overlapped. There was no synergy at all.

This is 2013. Show me someone who doesn't have a smartphone.First, the security tokens are not a guarantee that your account won't be hacked. Second, not everyone has a smart phone. While I agree they do improve security, forcing everyone to purchase one is not a reasonable option.
And really, this wouldn't even be an issue if SE took a look at Rift's coin lock system. If someone logs into an account from a different location than normal, the account is basically locked down. No trading, no selling, no anything that a hacker would want to do with your account. It takes the whole purpose of hacking an account away, and completely got rid of all gold selling spam in Rift.
The industry has already solved this problem, but like with many other things, SE doesn't want to do things the accepted way, they want to go their own questionable way.
This was one of the things I hated most about FFXI. There were a dozen different currencies with a dozen different purposes and none of them overlapped. There was no synergy at all.XI eventually flattened the gilsellers, by making worthwhile ingame currency untradeable between players. Abyssea for instance you could only get items by collecting npc-only tradeables like cruor. ARR is similar when it comes to tomestones, but there's still a market for crafter made gear that's only buyable with gil. If they can sort that out, they'll have ruined the market for buying and selling currency, they're almost certainly working on doing that.
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