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  1. #461
    Player
    YanderePrincess's Avatar
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    Aug 2013
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    Limsa Lominsa
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    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by LetBloodline View Post
    Yes, i got what you are talking about but still it was a wasted cast. And don't shoot important cast on that target if you have a 10% chance of seeing it die too fast unless other dps are scattered and unable to properly kill it off (but that means he has no chance to die)

    Important cast must have 100% insurance. 10% of fail a blizzard is huge
    That is -the- dumbest thing I've read in a long time.

    The cast is important because there's about a 90% chance that cast is required.

    And, before 2.3, there was no risk at all of it causing a problem because even if the spell landed with the bulb essentially already dead, I'd still get my Umbral Ice III. It's only a problem at all now because SE fucked it up when they were making changes to get rid of infinite flare.
    (2)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  2. #462
    Player
    LetBloodline's Avatar
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    Aug 2013
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    206
    Character
    Aenore Tristelle
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by YanderePrincess View Post
    Snip
    Today in ST it happened to me to hit mob after his death and i got the buff all right so i didn't see your problem in game at all

    Plus 10% chance if him die too fast means that he die in 3-4 seconds and the hit of a blizzard 3 in AF3 will not make the difference. You losing the cast instead is a big hit in your dps, especially if you are not paying attention and you don't notice it. Tresure your crucial casts (those that change phase) way more and be more careful not to loose them and check if they actwally landed
    Anyway no difference noticed from 2.2 to 2.3 for me
    (0)

  3. #463
    Player
    YanderePrincess's Avatar
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    Aug 2013
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    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    The cast landed. And there is a difference. You probably landed while it was actually still alive, or at the exact moment of death, which still gives you the Umbral Ice 3 buff.

    And as proof of the spell landing, I'm only a few seconds into the Astral Fire III countdown when AF3 is removed by the Blizz III cast.

    So, please, stop making retarded assumptions and bullshit failures at calculating. 10% chance of him to die too fast means 10% of the time, one or more people get a crit that changes the speed it's dying. Normally, if I don't do my spell and no one gets that crit, it does not die fast enough to not grow into a larger patch, which you would know if you actually bothered to read what I'm saying and not make idiotic assumptions. That means 90% of the time, I -have- to cast that second spell with our current bulb dps.
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  4. #464
    Player
    Uninstall's Avatar
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    Sep 2013
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    170
    Character
    Yukairi Ran
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    sounds like your own fault for having no mana when a bulb spawns :> wouldn't be an issue if you had enough to just fire and flare.
    (1)

  5. #465
    Player
    YanderePrincess's Avatar
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    Aug 2013
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    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Uninstall View Post
    sounds like your own fault for having no mana when a bulb spawns :> wouldn't be an issue if you had enough to just fire and flare.
    Why would I flare without convert?

    And this problem doesn't just occur on bulbs. That's just an example of where it can actually be problematic. The problem with the phase shift shouldn't exist, and never existed before 2.3
    (1)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  6. #466
    Player
    YanderePrincess's Avatar
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    Aug 2013
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    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by LetBloodline View Post
    snip
    How about you learn to read and quit making asinine assumptions? My post was never a "whine" post. It was informing people of a bug that's come into play since 2.3. It doesn't come into effect very often, but when it does, it can completely screw up your rotation.

    And frankly, the fact that you can't seem to comprehend "My spellcast is required 90% of the time means I -have- to make that spellcast and risk the 10% of the time that it wasn't required and might trigger the bug" shows clearly that you are the one who needs to learn how to be a better blm.
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  7. #467
    Player
    Xisin's Avatar
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    Apr 2012
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    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    I think the only thing that the two posters you are arguing with are trying to say is that you need to adjust what you are doing in order to prevent this from happening, they understand that as you cast your ice spell and the mob is dead you are getting stuck in AF and no mp. The only thing they are saying (and you seem to be ignoring) is that their are other things that you could be doing instead of just going for the ice spell on the bulb (regardless if its a 10% chance or 50% chance w/e) if your crew absolutely needs your blizzard to last hit the mob were you to get in that situation then there are other issues present anyway. (most melees average out an auto at around 200-300, and you have 3 other dps hitting this thing anyway + tanks.)
    (0)
    Last edited by Xisin; 08-04-2014 at 05:56 AM.

  8. #468
    Player
    YanderePrincess's Avatar
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    Aug 2013
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    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    @Xisin

    I'm not getting stuck in AF. AF is being -removed- without giving me Umbral Ice 3. So, please, stop making the same mistake that LetBloodline has made and actually read what I've repeatedly said.

    There's not anything I can change, either, until the other DPS in my static can handle the bulbs reliably with me only casting one spell.
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  9. #469
    Player
    Xisin's Avatar
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    Apr 2012
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    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by YanderePrincess View Post
    @Xisin

    I'm not getting stuck in AF. AF is being -removed- without giving me Umbral Ice 3. So, please, stop making the same mistake that LetBloodline has made and actually read what I've repeatedly said.
    That's fairly irrelevant as you feel compelled to cast the blizzard no matter what - being in AF is prob better than this situation anyway. However, if you really feel the need to help out your fellow dps in your group then drop a scathe instead then toss the blizzard, it's really all I have for you... (seriously no one can make up the 400 damage difference after that? ask your healer for help i guess.) - but really, if you are that close on a dps check (savage or normal) then you wont meet the other dps checks (savage or normal if going consistent) and this problems needs to be addressed.

    I don't think this is a bug though, its a probably a result of the flare fixes they have done. (much like the fire/ice ticks from 2.0 -> 2.1) Thanks for posting about the change.. but really if three people seem to have misunderstood what you were conveying... eh.
    (0)
    Last edited by Xisin; 08-04-2014 at 09:42 AM.

  10. #470
    Player
    YanderePrincess's Avatar
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    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Xisin View Post
    <snip>
    I have no doubt it's a side effect of the changes they made to get rid of infinite flare, but that doesn't make it "not a bug." It makes it a bug introduced by those changes.

    I'm guessing you and the second person misunderstood due to reading the asinine posts of Let confusing the issue.

    My other dps can make up the difference -some- of the time, via crits (that's my assumption for what makes the difference, anyway, since that would fit about how often it happens), but those are far from reliable. I don't think Scathe would be enough without critting or procing its double damage, which would again be unreliable, and I'd rather not scathe there because except on the rare occasion that this new bug shows itself, the Blizzard III maintains the flow of my rotation better, as scathe would drop me below mp for Thunder after Blizzard III.

    I would also note, when I talk about the 90%/10% split on this, I'm talking about of the times I don't get a crit on my first spell, because then I generally don't need to a second spell cast on the Bulb. And of those times I need a second spell cast, it's usually a second Fire or a Firestarter proc, not a Blizzard III. Only about 10% of the time that it's a Blizzard III does this happen so that Blizzard III lands a split second after it died. And the only reason I can make that % assessment is because that's been happening since before 2.3, but it's only after 2.3 that it's caused AF3 to drop -without- giving me UI3.

    You are right about there being overall dps problems that need to be addressed in our group, as we've had other fights (namely T7) where we have more dps than we need for one phase, but then fall short on another phase, but until those are dealt with, I have to make sure my dps is in there at the right moments when it's needed, even if it risks something like on rare occasions triggering this bug, since killing the bulbs fast enough is more important than skipping the second honey (for the T6 example).
    (0)

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