Quote Originally Posted by Naelle View Post
My point is that if it were a design choice/flaw it would effect everyone, not just some. We all have a global cooldown because that's part of the game. Only some people experiencing this issue and only being able to replicate via throttled connections paints an image far from the one you describe. I do appreciate your comment on ignorance as those who feel harmed or ignored are generally the ones ignoring fact and reality.
Everyone is effected by it. If you had read the original post of this very thread, Yoshi himself has stated that even people with a "great connection" will experience a .1 second delay on cast bars, and the positions were updated every .3 seconds. That is caused by the very same thing that causes people to get hit by AOEs they are out of. Please do tell me what facts I have missed or ignored?

The large majority of the community seem to be majorly effected by this in that strategies around Titan (one of the most movement intensive fights) all seem to involve moving before he uses the skill. There are very few people posting they don't get the issue in comparison to those that do.. and even the people who don't get the AOE thing do not see instant interrupts during casts. Add to this that there are multiple videos out there, the issue not being present in any other MMOs, and enough information compiled from enough people for it to be an accepted (but not yet investigated/confirmed) bug.. and well, the facts really point to it being a problem. I would also say that the people who are experiencing it, have spent a lot more time investigating the causes, and what it is, than those who come in and say they don't have it therefore it's not an issue. If you're going to claim it isn't a thing, at least have some research to back it up instead of just "well I don't see it". That is why I said ignorant.