Quote Originally Posted by Sunarie View Post
The problem is in the way SE programmed the game. For a full explanation of how it's different from every other MMO out there, Sinth posted a very comprehensive thread (which I've added to the OP), as he has experience in the industry. Telling people there is no problem because you don't experience, or blaming it just on lag, is being fairly ignorant. I'm not saying latency issues don't contribute to it, they do, but they do not -cause- it. If you fix the cause then the minor fluctuations in latency, or packet loss, end up not being a glaring problem.

That being said, as Sinth has stated, this was a design choice SE would have had to make early on, and will likely take millions of dollars if they try and fix it. So, it likely isn't going to be fixed. I still think SE should make some sort of statement about it though. Given how widespread the problem is. Even if the statement is just that people have to deal with it.
My point is that if it were a design choice/flaw it would effect everyone, not just some. We all have a global cooldown because that's part of the game. Only some people experiencing this issue and only being able to replicate via throttled connections paints an image far from the one you describe. I do appreciate your comment on ignorance as those who feel harmed or ignored are generally the ones ignoring fact and reality.