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  1. #1
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    It's kind of ironic that for a game that is least able to handle time-sensitive elements like moving out of an AE, this game places by far the most weight on dodging AEs than any MMORPG I know of. Even trash have abilities that must be avoided or you take grevious damage. Even random FATE bosses one shot guys with a telegraphed move.
    (9)

  2. #2
    Player
    Dochas's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Dochas Dia
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Astarica View Post
    It's kind of ironic that for a game that is least able to handle time-sensitive elements like moving out of an AE, this game places by far the most weight on dodging AEs than any MMORPG I know of. Even trash have abilities that must be avoided or you take grevious damage. Even random FATE bosses one shot guys with a telegraphed move.
    Seriously. No other game requires you to move this much even just for trash or fates, but it has by far the worst responsiveness of any MMO I've played in the last 11 years. I've played games on servers halfway around the world without much issue. I'm playing from Korea to a Japanese server with latency of 40 and it's frustrating. I shouldn't get quicker and more accurate responses from any other game with a ping of 500 than I do playing this game with 40ms.

    The fact that they aren't saying anything means they probably aren't going to do anything about it. Think about it. If they were working on it they would say we know it's an issue were trying to fix it. People would be reassured, they would know that it may suck now but it will get fixed. If they aren't going to fix it though, and they say so, then people will just cancel their subs because they know its never going to change. By not saying anything we can still hope that they will fix it even though they aren't going to.
    (9)

  3. #3
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Dochas View Post
    Seriously. No other game requires you to move this much even just for trash or fates, but it has by far the worst responsiveness of any MMO I've played in the last 11 years. I've played games on servers halfway around the world without much issue. I'm playing from Korea to a Japanese server with latency of 40 and it's frustrating. I shouldn't get quicker and more accurate responses from any other game with a ping of 500 than I do playing this game with 40ms.

    The fact that they aren't saying anything means they probably aren't going to do anything about it. Think about it. If they were working on it they would say we know it's an issue were trying to fix it. People would be reassured, they would know that it may suck now but it will get fixed. If they aren't going to fix it though, and they say so, then people will just cancel their subs because they know its never going to change. By not saying anything we can still hope that they will fix it even though they aren't going to.
    I have reached the same conclusion.

    This is dire issue. Unbelievably subpar sync, making the player moves unreliable as far as dodging is concerned, is a sheer game-breaker for me —it builds frustration instead of satisfaction each time the game says we failed when we see ourselves successfully dodging, it breaks the very promise of "having fun playing a game" entirely, it's a slap in the face each and every time. Further than that, the underlying design of making us dodge red areas instead of actual spell animations (fire, whatever, that we can run and dance into once the red area disappeared) is very poor, since it totally breaks immersion.

    The worst part being that Square Enix's attitude towards this issue, their refusal to address our concerns, are disheartening to say the least. Their mutism, when they should be marshalling a huge plan both on the PR front and the technical solving of this mess, is arguably proof that they don't understand the concept of "MMO as a service", let alone of building customer trust.

    For all these reasons, I have suspended my subscription.
    (7)
    Last edited by Alcyon_Densetsu; 11-06-2013 at 04:48 PM.
    “Focus on the journey, not the destination.
    Joy is found not in finishing an activity but in doing it.”