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  1. #1
    Player Risae's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    483
    Character
    Risae Nyan
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Funfact: Every not tripple-A-i-have-an-infinite-amount-of-money-to-rebuild-a-game-from-scratch F2P game is able to deliver a fluint gameplay experience. Guess what? These people didn't deliver this. TWICE.
    (13)

  2. #2
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Risae View Post
    Funfact: Every not tripple-A-i-have-an-infinite-amount-of-money-to-rebuild-a-game-from-scratch F2P game is able to deliver a fluint gameplay experience. Guess what? These people didn't deliver this. TWICE.
    I imagine the design of this game is due to fear of hacking. It's always easier to hack your client than the server. However, hacking hasn't rendered every other MMORPG where client does most of the heavy lifting unplayable, so one should not be this paranoid. From what I understand, while hacking your client isn't terribly difficult, it's virtually impossible to not leave a trail behind. You can buy a book that tells you how to hack WoW but you'll almost certainly get banned in a matter of minutes because of WoW Warden. Even less intrusive game needs at most hours before they noticed you're doing something really weird with your client if you're doing anything beyond just teleporting.
    (1)