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  1. #1
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    thumbs up /10char

    Quote Originally Posted by Arcaloid View Post
    I think the reason is that every move in this game must be sent to server to get 'approved', while other games only do this for some of the moves. So ppl cannot hack the client to do some really game breaking things like instant cast for all spells or 100% dodge of AOE.
    if the servers did have checks there wouldn't be teleporting bots in the game
    (14)

  2. #2
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Dano View Post
    thumbs up /10char
    if the servers did have checks there wouldn't be teleporting bots in the game
    Teleport is generally very hard to stop because the player has to be able to issue teleport commands (that's what Return is, for example) so all you need to do is issue similar commands. It's more productive to simply invest in better ways to catch teleporting guys and then ban the guys who do it, than trying to stop it.
    (0)