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  1. #521
    Player
    DomoNeeko's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Chaika Asobiikuyo
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    I'm pretty sure Tupsi has the issue, though he doesn't want to admit it or fails to comprehend what it is. In about all games, if you are out of the telegraphed AE area visually, you dont' get hit at all. it doesn't matter if your reaction was slightly late. visually, everything seemed like real time. in this game, it isn't, at all. it scales from player to player a bit, but it happens to everyone unless you live next door to the data center and the routes chosen for you doesn't exceed 1 hop.

    Some people have adapted to this problem. Some adapted to it a long time ago. But because this is now a natural reaction to the problem for them, they don't see it as a problem at all. That is delusional, illusional, denial thinking at it's finest.
    (15)
    Last edited by DomoNeeko; 11-19-2013 at 02:33 AM.

  2. #522
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Tupsi View Post
    And I'll say this again - Until someone can state that this is a universal problem while ignoring that plenty of people don't have this issue and some that did have this problem alleviated it by getting a new router, contacting their ISP or upgrading their machines, you can't ignore the possibility of there being an end-user issue.
    Most users "fix" the issue by pre-moving. Others are able to cast a spell once they're out of their position to update their position so they don't get hit. The later wouldn't work if it was caused by latency issues alone. Additionally, -every- MMO has people connecting to it with horrible latency. Every single one. There will always be some people with crappy internet that get a ping equal to that of what some people are getting throttled to. So the issue would still be present in other MMOs. You can't tell me there's not a good portion of people playing WoW (12+ million subscribers at peak) who didn't have crap internet.

    I've responded to you before, you keep seeming to ignore it. Latency intensifies the issue, it is not the cause. Everyone does have the issue, it's the whole .1 second delay Yoshi himself stated is there for everyone at the very least. If you fix the cause, suddenly latency is not an issue, just like every other MMO on the market. Fact of the matter is, 500ms in FFXIV will get you killed by AOEs you were out of and that isn't the case for any other MMO out there. Zero. Can people check their end and possibly reduce it? Sometimes they can, sure, but you're still just ignoring the root issue, and that will eventually cause the game to fail as people get frustrated enough with it to leave.

    I'm not sure where all these people are that don't have the problem at all. Cause in all the threads I've seen about the issue, it's only about the same 5-6 saying the issue doesn't exist (and yes, when you keep saying that "I don't get it, it's on user's end", you are saying it doesn't exist). There are a few more than that who confuse the issue and say something like "quit QQing cause things are dodgeable".. but still seem to admit the issue is there with phrases like "the problem is they didn't use a skill after the AOE" or "you have to be out by 90% of the cast bar to dodge". People should be able to play this game with the same latency they can play every other game with. 500ms doesn't make any other game's AOEs undodgeable, just this one. Additionally, people shouldn't have to upgrade their computers if they meet the minimum specs on the box, so I personally don't care about any of the upgrading hardware crap (nevermind that it hasn't worked for some people, and PS3 users literally don't have that option).

    Edit to add: Also, if you haven't yet, you should really give this thread a once-over http://forum.square-enix.com/ffxiv/t...annot-be-fixed.
    That is from someone in the industry and details out what likely is at the root of all this (we can't know without some sort of statement from SE). It also explains -why- latency highlights it, and how no other MMO that he knows of has used that model before. Go figure. Additionally, you really can't know if it's on the user's end until SE fixes the core issue.
    (12)
    Last edited by Sunarie; 11-19-2013 at 06:59 AM.

  3. #523
    Player
    Marishi-Ten's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    332
    Character
    Marishi Ten
    World
    Diabolos
    Main Class
    Weaver Lv 50
    I don't know why there is a (Requesting Dev Response) in the subject of this thread. It's slightly off topic, but people need to stop posting that. Community reps are ranked lower than CS support. They are basically Marketing pushers that copy paste what they are told and what looks good on the PR scale. They don't have any pull to get a change done or talk to the people to make said change (the Japanese community reps MIGHT have some pull, but don't count on it). They essentially post canned responses pre translated for them making them a little better than a bot script.


    To get movement on any issue, you have to get in touch with someone that has a direct pipeline to get stuff done (Which would be project leads. I doubt YoshiP has any kind of sway to alter the dev sprint cycle for the week. He seems more like a glorified PR rep than anything else) and that person would need to be in good "standing" with the leads and have to make the case to WHY this change would be beneficial. Being in the same office where the work gets done is almost required.

    English Community reps are laughably worthless with their copy/paste propaganda and an actual dev response is flat out not going to happen (language barrier/the mindset of dev departments thinking they are "above" talking to their customers).

    Don't forget that there is no lag! You're camera isn't zoomed out far enough. God help you if you're zoomed in all the way. The world may implode.
    (0)

  4. #524
    Player
    DakkonBriefs's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    51
    Character
    Dakkon Briefs
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by DakkonBriefs View Post
    This needs to be fixed sooner than later

    The combat is based on the mechanic of avoiding AoE damage and half the time or more we cant even stun AoE damage before it goes off because our instant skills aren't instant.


    cant run out of the AoE in time (game latency)

    cant stun it in time (skill animation)



    quoting myself to bump thread
    (1)

    Dakkon - Shiva - FFXI
    Dakkon Briefs - Excalibur - FFXIV
    HoCD - Vindicated - Chocobo Knights

  5. #525
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Tupsi View Post
    That's the thing - On my old PC I could play XIV 1.x no problem (aside the obvious design issues), but ARR? Nothing but issues in the regard of this situation. So I got my fiance to build me a brand new pc and poof - every problem I had with ARR vanished. If I told him to go part by part I could have pinpointed it, but I know the most noticable upgrade was my Network Hardware (new mobo) and new GPU. The CPU was actually a "downgrade" if you believe the whole Intel > AMD.
    What you are describing has simply zero to do with what people are complaining about. If upgrading your PC "fixed" it for you, this simply means you were running it on too high settings considering your old hardware and you had low FPS/lag which made you get hit by AoEs. Not what people are talking about in ths thread, so troll somewhere else. If you had your fiance build your new computer, this also clearly shows that you lack the knowledge in that field, which makes your PoV invalid, cause you can't contribute any useful insight and you're just posting for the sake of posting.
    (6)
    Last edited by TirionCrey; 11-19-2013 at 01:23 PM.

  6. #526
    Player
    Citizen_Thom's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Talking Crow
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DakkonBriefs View Post
    quoting myself to bump thread
    Quoting your quote for justice.

    Square Enix, do something about this issue. Say something about this issue.
    (2)

  7. #527
    Player
    Hmoob's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    14
    Character
    Avan Lee
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I have same issue, fix please
    (2)

  8. #528
    Player
    Luci_Snow's Avatar
    Join Date
    Nov 2013
    Posts
    90
    Character
    Luci Snow
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Great post... The netcoding on this game really needs to be improved.
    (2)

  9. #529
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Luci_Snow View Post
    Great post... The netcoding on this game really needs to be improved.
    And until it is fixed, they either need to increase the cast time of insta-kill AOEs or reduce the radius. Sure, this will make some fights easier for the lucky few that don't suffer from this issue, but for the rest of us, such a change could be the difference between having a fun end game experience and quitting the game out of frustration.
    (2)

  10. #530
    Player
    Rednight's Avatar
    Join Date
    Oct 2013
    Posts
    72
    Character
    Red Night
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    First off, i'm a total noob when it comes to PCs, networks, pings and such...

    That is as well the reason why i only play on consoles (you buy it, place it next to your TV, and expect each and every game to run just fine...)

    That beeing said, i read through most (not all) posts here and the other threads, but i have not seen a single post of someone stating "there is no problem, it's all on your end, try doing xyz" to offer any advice a PS3 user might find useful.
    (i'm not talkin about "run before he starts casting" or "use an ability when outside" because if that's your advice you admit there is someting broken WITHIN the game)

    So my question is: Is there any workaround or anything to check/set on my end if i'm on PS3?
    (like "tone down grapic setings" or "use that Battleping thingy" ... i haven't looked that up yet, but is it even possible on PS3?)
    (1)

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