indeed sloppy is correct terminologyI don't know if this has been said in this long thread, but if they can't change the 300 ms position update system, I wish they would just apply the damage of AoE's 300 ms after the red area disappears (make the red area last 150-300 ms less to compensate for balance if needed). I don't care what the fix is really, as long as when I'm out of the red area I don't get hit by the damage (barring lag on my end). Raiding needs precision, and right now it can sometimes feel a bit too sloppy.
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