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  1. #1
    Player
    FinagleABagel's Avatar
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    Aug 2013
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    Semir No'haelis
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    Midgardsormr
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    Arcanist Lv 50
    Quote Originally Posted by Jinko View Post
    Again I will say it, if games like WoW can manage these kinds of server checks with millions of players, why can't FFXIV ?

    It's only impossible because SE are incompetent.
    Simple because A does not equal B logically does not mean that A is somehow less than B. Your oversimplifications simply reinforce your total ignorance on the subject. Feel free to voice an opinion, but don't attack when you know far less than me, or in particular, SE.

    Like I said before, you can't just compare games without full knowledge of the backend systems. None of us have that. Your suggestions are utterly out of the realm of reality because they ignore what we already know. It's not SE's job to explain every little piece of their process. They very well may be alright with losing a smallish minority of players (face it, people with this problem *ARE* a minority).
    (0)

  2. #2
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by FinagleABagel View Post
    Simple because A does not equal B logically does not mean that A is somehow less than B. Your oversimplifications simply reinforce your total ignorance on the subject. Feel free to voice an opinion, but don't attack when you know far less than me, or in particular, SE.

    Like I said before, you can't just compare games without full knowledge of the backend systems. None of us have that. Your suggestions are utterly out of the realm of reality because they ignore what we already know. It's not SE's job to explain every little piece of their process. They very well may be alright with losing a smallish minority of players (face it, people with this problem *ARE* a minority).
    Yea keep telling yourself that, you are like one of those people from 1.0 that didn't think there was an issue until SE came out and said they were remaking the game.

    There is no problem here guys... nothing to see here.

    As for me being ignorant whatever, I didn't come here to start a name calling session, how about you grow up and have an intellectual conversation instead, without resorting to name calling.

    Good day to you !

    Quote Originally Posted by Astarica View Post
    I'm not sure where people even get the idea that you can force the client to update your position, as the ability to do this would completely negate the design of the game itself (check every 0.3s). If there was actually the ability to do this, this problem can be solved immediately by forcing the client to update whenever any AE is finished casting. It's more like if you have the time to actually jump, or cast, or spin around in a circle or any other thing after you cleared an AE you obviously cleared the AE with a rather comfortable margin so even with the lag, you'd still comfortably beat the AE. Given the client doesn't even get to interrupt a spell you cast while moving even though it's literally impossible to cast a spell while moving in this game, it's pretty safe to assume your client has no ability whatsoever to force anything to happen on the server.
    Well according to the devs by pressing H to face target or by casting a spell it will update your position on the server, so there is indeed ways the client can update your position to the server, I assume jumping is one of those skills which updates your position also.

    As for the highlighted part, the client is "supposed" to interrupt your casting but because of the 300ms positional checks and latency issues it rarely does.

    For example start a cast then half way through move and you will slide across the floor and execute the spell, this isn't supposed to happen this way it just does because the client can't update the server fast enough.
    (1)
    Last edited by Jinko; 10-30-2013 at 07:23 AM.

  3. #3
    Player
    FinagleABagel's Avatar
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    Semir No'haelis
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    Midgardsormr
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    Arcanist Lv 50
    Quote Originally Posted by Jinko View Post
    Yea keep telling yourself that, you are like one of those people from 1.0 that didn't think there was an issue until SE came out and said they were remaking the game.

    There is no problem here guys... nothing to see here.

    As for me being ignorant whatever, I didn't come here to start a name calling session, how about you grow up and have an intellectual conversation instead, without resorting to name calling.

    Good day to you !
    Where exactly did I say there was no problem? I listed three distinct problems and wrote off yours, because it deserves to be written off.

    You've already proven that you have no interest in actual dialogue, you just need an avenue to vent frustration. That's fine, but don't confuse it with actually knowing anything about the problem or doing any sort of positive conversation to help fix it.

    Well according to the devs by pressing H to face target or by casting a spell it will update your position on the server, so there is indeed ways the client can update your position to the server, I assume jumping is one of those skills which updates your position also.

    As for the highlighted part, the client is "supposed" to interrupt your casting but because of the 300ms and latency issues it rarely does.
    Source?
    (0)
    Last edited by FinagleABagel; 10-30-2013 at 07:20 AM.

  4. #4
    Player
    Jinko's Avatar
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    Gridania
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    Jinko Jinko
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    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by FinagleABagel View Post
    Where exactly did I say there was no problem? I listed three distinct problems and wrote off yours, because it deserves to be written off.

    You've already proven that you have no interest in actual dialogue, you just need an avenue to vent frustration. That's fine, but don't confuse it with actually knowing anything about the problem or doing any sort of positive conversation to help fix it.



    Source?
    You want a source you go look for it, you can write off whoever you like and pretend to know it all, but at the end of the day you are the one who looks silly.

    You can sit there and believe the nonsense SE tell you when they talk about server limitations and yes I will agree with you that nobody knows the ins and outs of their server infrastructure but as I say if other MMO's have minimal issues like these then the fault clearly lies with SE and the netcode.

    You can defend them all you like but I don't' think that does anyone any good and it certainly won't get these issues resolved.
    (1)

  5. #5
    Player
    Astarica's Avatar
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    Oct 2013
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    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Jinko View Post
    Well according to the devs by pressing H to face target or by casting a spell it will update your position on the server, so there is indeed ways the client can update your position to the server.
    If they said that it is absolutely wrong. Here's a simple test:

    1. Turn auto-run on
    2. Cast something with >1s casting time (say, Foe's Requieum)
    3. Cast something else as soon as you cast the first spell (say, Swiftsong)
    4. You'll see a message saying 'can't do that while casting' but your spell will not be interrupted, despite the fact you're attempting a 100% illegal action (casting while moving).

    If you were actually able to force an update of your position, then the result of your impossible action (casting while moving) should also come in. It clearly does not.
    (1)

  6. #6
    Player
    Jinko's Avatar
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    Gridania
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Astarica View Post
    If they said that it is absolutely wrong. Here's a simple test:

    1. Turn auto-run on
    2. Cast something with >1s casting time (say, Foe's Requieum)
    3. Cast something else as soon as you cast the first spell (say, Swiftsong)
    4. You'll see a message saying 'can't do that while casting' but your spell will not be interrupted, despite the fact you're attempting a 100% illegal action (casting while moving).

    If you were actually able to force an update of your position, then the result of your impossible action (casting while moving) should also come in. It clearly does not.
    You can't cast whilst running no, because you are running before you cast the spell, the server already knows its an illegal action.

    The latency and 300ms works both ways.

    If you are running the server needs a position check to say player has stopped moving, that is why sometimes when you run forward and stop and then cast a spell the server gives you an error message, even though you have stopped moving on your screen you didn't on the server.

    The opposite reaction is when you are standing still cast a spell and move half way through casting and slide across the floor and perform the action, because even though you still had time on your screen the server had already performed the action.
    (1)

  7. #7
    Player
    Astarica's Avatar
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    Olan Durai
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    Midgardsormr
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    Goldsmith Lv 50
    Quote Originally Posted by Jinko View Post
    You can't cast whilst running no, because you are running before you cast the spell, the server already knows its an illegal action.
    And it takes at least 0.6s from my testing before the server acknowledged what I'm doing is illegal, for an action that is illegal 100% of the time. If it was possible to 'force an update', I'd expect to get the result of my illegal action back earlier, but this is clearly not the case. Try it yourself. Start with autorun and try to reliably stop your spell by doing anything you want. There's no skill factor because what you're doing is 100% illegal to begin with, so all you're doing is trying to tell the server 'hey look this is impossible!'. The time it takes you to interrupt the spell represents exactly how far behind the server you are.
    (4)