Quote Originally Posted by FinagleABagel View Post

@Jinko:

No, I don't. Developers compromise far too much. If people wanted a 200ms position check, I'd make all enemy casts 100ms faster. If you had issues under the 300ms scenario, you should still experience the same issues on 200ms.
Thats ridiculous, so you would take away the actually issue and then make a fake one to take its place, glad you aren't making this game i guess.