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  1. #1
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Ceol View Post
    It seems like this could certainly be a symptom of the 300ms delay, but it could also be due to SE's servers being so bogged down, they aren't processing the data in time. If that's the case, upping the update frequency would hurt them even more.
    I don't think anyone knows for sure what's causing it. I targeted the positional update because, in order to bandage the issue going from beta to release, that's what they lowered. They took it from .5 to .3 and a lot of people saw improvement. Whether it's the positional delay, their servers being bogged down, or the way in which the client communicates with the server though.. one thing remains, and that's that it hasn't been a problem in any other MMO. Not during release, not during regular play, not at all. So there has to be something others are doing that SE isn't. Can SE fix it? I don't know.. but I would like to know whether or not they're even gonna try.
    (9)

  2. #2
    Player
    Sintram's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Glus Plus
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    This is indeed the one mmo that has huge delay for me, and I played a lot of them.

    I cannot even interrupt spells unless I move as soon as i start to cast it, if it is halfway cast, it will complete. It is such a joke, as my ping to my server is:

    Reply from 199.91.189.20: bytes=32 time=87ms TTL=236
    Reply from 199.91.189.20: bytes=32 time=75ms TTL=236
    Reply from 199.91.189.20: bytes=32 time=74ms TTL=236
    Reply from 199.91.189.20: bytes=32 time=80ms TTL=236

    It is actually decent, and I could abort spells instantly in other mmo with double or triple that ping.

    I only played up to level 47 dungeons so far, and as bard I can get out of aoes when I move instantly, but I am not going to raid even though I maxed all combat classes.

    This is because I can see how hard it is to get our of red already for other players, and I know it is not their fault, since even I have to be always on my very toes.

    There is really no excuse to make a game this year with such horrible player movement tracking.

    On top of that game is not even secure and bots are using all sorts of client hacks.

    Why not offload position to the client more? It is not like bots will teleport better when client is more trusted. They already do whatever they want.
    (9)