Quote Originally Posted by Ceol View Post
It seems like this could certainly be a symptom of the 300ms delay, but it could also be due to SE's servers being so bogged down, they aren't processing the data in time. If that's the case, upping the update frequency would hurt them even more.
I don't think anyone knows for sure what's causing it. I targeted the positional update because, in order to bandage the issue going from beta to release, that's what they lowered. They took it from .5 to .3 and a lot of people saw improvement. Whether it's the positional delay, their servers being bogged down, or the way in which the client communicates with the server though.. one thing remains, and that's that it hasn't been a problem in any other MMO. Not during release, not during regular play, not at all. So there has to be something others are doing that SE isn't. Can SE fix it? I don't know.. but I would like to know whether or not they're even gonna try.