Quote Originally Posted by Sunarie View Post
Melee players literally won't be able to hit ranged players. "Target not in range". Also, range players will likely have trouble LoSing spell casts because by the time they see the skill actually casting and try to LoS it, it may have already gone off, or you won't have time to get behind something before it does.
My prediction is that every player will realize that moving will be pointless and everyone will stand still and dps race the other team until a limit break gauge is full.