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  1. #11
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Althea View Post
    Modern games with good network code actually use timestamps and even employ some predictional methods to figure out if it was actually possible for you to get out of an AOE.
    the problem with your "friends" analysis is you get predicted into an aoe that you werent really in, so it turns into the same problem
    client sending timestamps to the server is a recipe for race conditions, there are allready enough
    there are some decent thoughts though, server can timestamp telegraphs so the client can display them accurately and client can slam the server with pos update upon exiting/entering area of effect

    this is all fine if the servers didnt have race conditions and processing lag (~500ms), why do you think there is no /ping command?
    (2)
    Last edited by TheRac25; 10-27-2013 at 12:45 PM.