I honestly cannot think of any MMOs I've played that have had that this issue. Rubberbanding? Yes. Disconnects and server crashes during launch? Yup... but never being hit by aoes when I'm out in time.Honestly I got the feeling FF14 is out to become the first MMORPG that is completely destroyed by only technical issues, not gameplay issues. That is, people cry about lag or similar technical issue in every MMORPG in existence, but I don't think you'll ever go back and say, "Remember that MMORPG? It failed because it was too laggy". But FF14 is doing a very good job to become the first one.
Next thing your going to tell us how Telstra is so good and the bestest of them all!Kinda a shitty excuse as I play regularly with 2 AU and one has had no issues at all getting past Titan HM for 3 of his jobs for relic and then other times jut to help other people. He also plays on an N/A server like you. I'm playing from Japan on a N/A server too. Your issue is also your internet on top of the .3 delay. You should honestly look at going to Tonberry the unofficial Oceanic server.
Fix the unacceptable delay when dodging AOEs. http://forum.square-enix.com/ffxiv/threads/84124-Either-make-dodging-AoEs-possible-or-make-them-not-instant-kills
Fix it! http://forum.square-enix.com/ffxiv/threads/89828-Sorry-SE-but-endgame-won-t-work-if-you-don-t-fix-something.
I am a FC leader on Sargatanas and we have a lot of Aussies and Kiwis who have this issue. Some have unsubbed from the game, others are toughing it out for their 90 day before reassessing the game.
This problem is crippling NA Server players not in the Americas and it's a really stupid problem to have considering this game relies on AoE dodging a lot. Both WoW and SW:ToR had AoE dodge problems on launch, both listened to their community, both fixed it, and both are doing alright in the MMO market (for the former that's a massive understatement).
SE focus on dazzling us with new content, or fixing that error 90000 server error but refuse to acknowledge that half their playerbase is being gimped. When PVP comes out it'll be far far far far more obvious.
Comparing the lag in this game to any other MMORPG is simply not applicable. A game like WoW may be laggy due to inadequate hardware. The problem is intermittent, as when people do log off the problem obviously goes away. FF14 isn't like that. That server lag is built into the game. You'll never find a time where your own spell interrupted as soon as you moved like it does in virtually any other MMORPG. In the case of hardware, all you need to do is either spend more money for hardware or wait for people to quit. In FF14's case, neither more powerful hardware nor quitting solves the problem. The server lag is part of the game itself.
I considered ignoring this as it has 11 pages at the moment, but the fact is that I have very good latency where I live, but the mysterious SE lag still hits me when I am WELL out of an AE patch. So I am just good to add my two cents and say this is pretty much game breaking for me and I have not had this issue since I started MMO's with EQ vanilla. I am all about challenges, so long as they are fair. This is simply not fair.
Yes, this is a continuing problem that needs to be rectified. Ignoring this issue will only serve to further aggravate and infuriate the remaining player base who are already finding it difficult to find any sort of amusement end-game. Not mentioning all the other withstanding issues in the game, this is by far and away the most important one. SE simply should not have given priority to server-side positional recognition when the polling only happens every 0.3 seconds. Make it client-side priority first and that would be halfway to alleviating this issue.
You scrubs, you're just zooming in too far. Quit whining and learn to use your camera.
-from YoshiP w/ love.
But seriously, this is surely this is a huge issue that needs to be fixed, and SE has done nothing but dodge the the issue. At least it works in castes' favor once you learn to abuse the faulty, lag-ridden cast bar to do a cast straight into a move.
It's not a network or a netcode issue. It's graphics lag.
Turn down your settings and switch off fps-limit.
You will never have an issue with aoe again.
.
That's almost as useful as Yoshi saying that people can't pass Titan because their camera is zoomed too far in. :/ I, and many others, have tried those (even though according to the benchmark I should be able to play on the highest settings with room to spare).. that didn't work.
I know, it sucks.That's almost as useful as Yoshi saying that people can't pass Titan because their camera is zoomed too far in. :/ I, and many others, have tried those (even though according to the benchmark I should be able to play on the highest settings with room to spare).. that didn't work.
The client is not optimized and SE has to do something about it.
But still, it helps.
Edit: Where did Yoshi say something like that? Thats ridicolous.
Last edited by Mishari; 10-28-2013 at 07:07 PM.
.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.