It's 3 million gil on your person, 1 million per retainer. And 1.0 players have been getting punished since the Beta, all cause of naysayers wanting not to see what he had in 1.0 under a 'clever' ruse of economic damage. Heaven forbid that 1.0 players weren't already taxed when they cut our gil by 1 digit (I started 2.0 with 30,000 gil from the 300,000 I had before). Economic concerns is no longer an acceptable excuse, that damage has been done already by RMT and how. "Why do you think it's the old items?" Because more than one 'suggestion' for including Legacy servers into World Transfer made no allusions, they suggested the removal of all items that weren't important to the classes of the character being transferred (as well as deleveling of all but one class in each of the Disciplines if more than one was at 50 in each). This is what we're fighting against. Not the economic impact, the egos.