Thanks for the advice I'll bring them up next time I get on
@kryzen thanks didn't know about regen
@filenotfound 1-2-3 flash works for a while but is a huge drain on tanks mp that combo can only be used about 7x before we are drained
Thanks for the advice I'll bring them up next time I get on
@kryzen thanks didn't know about regen
@filenotfound 1-2-3 flash works for a while but is a huge drain on tanks mp that combo can only be used about 7x before we are drained
Last edited by JPPILIP; 10-26-2013 at 09:18 AM.
like others have said over healing is likely a cause.
Even at full hp, your heals still give the same amount of aggro.
Also when a heal crits it can generate ALOT of aggro. (ive crit cure2s for 4k before)
regen at start of battle can give healer aggro due to it ticking before any aggro skills can be used.
aoe heals hit multiple targets and can give alot of aggro, and i think aoe heal aggro gives more aggro/hp recovered then single target heals do.
Medica II can rip aggro off tanks with ease if used incorrectly. healer should never use this unless 100% necessary (very few fights require its use. whm should almost never use this skill).
divine seal increases heals by 30%, thus increasing aggro by 30%.
shroud of saints drops your current aggro by 1/2, 2min cd. Best to use when high on aggro table, or if u steal aggro as whm. if you have problems with aggro definitely save shroud for that. If u dont have aggro problems time it for the mp regen.
whm can get eye for an eye and virus from smn sub class. whm should have these skills. They both help reduce damage taken. less damage taken = less healing needed = less aggro necessary.
You as a tank should be using your 1-2-3 combo alot until aggro will not be lost to healer. Flash is ONLY for aoe mobs.
For aoe packs as pld do 1-2-3 flash, 1-2-3 flash. switch target 1-2-3 flash, switch 1-2-3 flash. rinse and repeat as necessary. Remember to use your tank damage reductions aswell in aoe packs, to reduce the amount of heals needed so u can build the aggro.
There arnt many fights where healer aggro should be a problem. If it is, its either the healer or tank not playing correctly.
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