I played FFXI. DISTORTION: THE GAME isn't fun.You obviously don't know what you're responding to, so I've included a link to resources on the topic. You're welcome. Skill chains - Magic bursts
(This is a reference to having to use Distortion quite often because all you fought in XI was stuff that was weak to ice, mainly crabs.)
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Last edited by KiriA500; 10-26-2013 at 04:47 AM.
Well I stand corrected then, my apologies. It's hard to sort through the tard replies on here sometimes.
Do you just think it's impossible to balance this type of mechanic out so that it's varied / fun?
As things stand you have your rotation, and if you're not nubcake then you've got macros that reduce the complexity of it. All of your meta attention is being paid to not standing in puddles. There has to be some sort of way they can give us a inter-player coordination similar to sc/mb that requires coordination. That's all I'm looking for really, some way of introducing timed coordination in combat.
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