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  1. #21
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by NintenPyjak64 View Post
    If the DPS is being an idiot, they'll keep attacking and not let the tank grab hate back. It's not useless it just needs people to co-operate. But then again this is an MMO so "What's Teamwork?"
    Theres no team work in it only team work you will find its in ls or fc lol
    the rest going with flow like SE want it to lol
    (0)

  2. #22
    Player
    Samaton's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Angryman Sam
    World
    Odin
    Main Class
    Marauder Lv 50
    Provoke saves lives!
    (0)

  3. #23
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Samaton View Post
    Provoke saves lives!
    and reduces hp as well lol
    (0)

  4. #24
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    I'm a herp derp.
    (0)
    Last edited by RapBreon; 10-26-2013 at 11:59 AM. Reason: Redacted, I should read before I write.

  5. #25
    Player
    Devaking55's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Mose Vial
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    From what I've seen with provoke, is that when you provoke something and you don't shield lob/tomahawk it just goes back to attack whoever it was attacking it in the first place.
    (0)

  6. #26
    Player
    Kraze's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    29
    Character
    Cheese Steak
    World
    Goblin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Exrage View Post
    Incorrect, tested both solo and with two alternating parties provoke managed to add their target's aggro +1 every time.
    Wrong-o...
    (0)

  7. #27
    Player
    klops's Avatar
    Join Date
    May 2012
    Posts
    131
    Character
    Layla Bell
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    If you don't have a savage blade of rage of halone prepped to follow up provoke with, prepare to lose aggro again. It would be nice if they added WoW's threat buffer after taunting, but we live with what we get!
    (0)
    Last edited by klops; 10-26-2013 at 02:52 PM.
    @klopsgg
    twitch.tv/klopsgg

  8. #28
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by klops View Post
    If you don't have a savage blade of rage of halone prepped to follow up provoke with, prepare to lose aggro again. It would be nice if they added WoW's threat buffer after taunting, but we live with what we get!
    IMO it's good, it means you need to plan ahead for swaps. It does make controlling the boss after MT's death harder, but I like that.
    (0)

  9. #29
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by Exrage View Post
    Incorrect, tested both solo and with two alternating parties provoke managed to add their target's aggro +1 every time.
    I've pulled with it to get threat, but any other uses in a FATE have been 100% resisted regardless of level.
    (0)

  10. #30
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Nova_Dresden View Post
    I've pulled with it to get threat, but any other uses in a FATE have been 100% resisted regardless of level.
    You should only be using it to pull specific mobs away from other groups if you're using it to initiate combat (like the succubi in AK). And unless you're in the party of the person the mob is currently attacking at a FATE it will do nothing, because they aren't in your party.

    Provoke is very useful, people just need to learn that it IS NOT a "hey attack me for 5 seconds" button. You HAVE to use it on something not targeting you, and you HAVE to follow it up with damage, a combo'd rage of halone is ideal if it's upclose, but a shield lob works if they are too far away, just might take a bit more.

    If you're using it on something that is currently attacking you, grats, you just added 1 enmity and lost your cooldown for 30 seconds.
    (0)
    Last edited by Sephirah; 10-27-2013 at 06:28 AM.

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

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