

That would be the case then : D - all FATE mobs are immune, because you could walk up to a FATE boss, hit provoke when it has 1% health left, and get Gold because the award is based on enmity.
I believe healing is .5 Enmity per health healed. That would produce 4001 enmity points for the tank, in theory. Its a cool idea but kind of useless since it creates a risk, and if the tank gets the first touch on the target, no one should be able to keep up with 150E + 600E + 1080E in the first 3 GCDs. But it would work and it would be fun to mess around with, if you want to do something unique and fun : D
Last edited by Ehayte; 10-26-2013 at 05:30 AM.
Incidentally, you can still do this if you are in a Party since it's based on total party hate not necessarily your own. Nothing like showing up to Cancer to Shield Lob once at 1% and get Gold.
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