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  1. #1
    Player
    Exrage's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    114
    Character
    Rage Bladerunner
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jarlax View Post
    I was brainstorming about this the other day with my tank friend and thought about, what if we all stack in an 8 man and I use cure III to purposely get agro for him to receive the hate value of a 1000 plus heal x8 with provoke, then I hit shroud and DPS go totally nuts not having to worry about pulling hate the rest of the fight. If one point of healing = 1 point of hate.......that would be kinda OP
    Show me a tank that can't hold aggro off the get-go with all their DPS bursting and I'll show you a tank who isn't using their cool-downs properly. 1/2 enmity is expected not including an off tank, 3/4 and it tends to be a gear issue.
    (0)
    Last edited by Exrage; 10-26-2013 at 05:14 AM. Reason: syntax error

  2. #2
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Jarlax View Post
    I was brainstorming about this the other day with my tank friend and thought about, what if we all stack in an 8 man and I use cure III to purposely get agro for him to receive the hate value of a 1000 plus heal x8 with provoke, then I hit shroud and DPS go totally nuts not having to worry about pulling hate the rest of the fight. If one point of healing = 1 point of hate.......that would be kinda OP
    1 point of healing = 0.5 points of enmity
    1 point of damage = 1 point of enmity

    Then add modifiers on top of this (shield oath/defiance = x2 enmity points, savage blade = 3x damage enmity points, RoH = 5x damage enmity points, etc.)
    (0)

  3. #3
    Player
    Lyein's Avatar
    Join Date
    Sep 2013
    Posts
    78
    Character
    Lyein Elheim
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    There has to be more to the Provoke mechanic than just that. It certainly has worked for me in party, running dungeons. But I've run into a half-done FATE, hit the boss, followed with Provoke and still had green aggro. I've just been shrugging it off because I don't really need it there but I seem to be falling outside the accepted mechanics of it's use.
    (0)

  4. #4
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Lyein View Post
    There has to be more to the Provoke mechanic than just that. It certainly has worked for me in party, running dungeons. But I've run into a half-done FATE, hit the boss, followed with Provoke and still had green aggro. I've just been shrugging it off because I don't really need it there but I seem to be falling outside the accepted mechanics of it's use.
    FATE mobs are immune to provoke due to issues already mentioned in here, been that way for long time now
    (0)

  5. #5
    Player
    Kryzen's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Mazus Valefor
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Provoke is probably one of the most important skills you can have vs pug players.

    In FATES, though it has been a long time since I ran them on my PLD, I always got full threat when using provoke on a mob. I did though provoke Odin one day where i came in late and only got yellow. My guess is there is a cap on the amount of threat you can actually gain from provoke.
    (0)

  6. #6
    Player
    Samaton's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Angryman Sam
    World
    Odin
    Main Class
    Marauder Lv 50
    Provoke saves lives!
    (0)

  7. #7
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Samaton View Post
    Provoke saves lives!
    and reduces hp as well lol
    (0)

  8. #8
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    I'm a herp derp.
    (0)
    Last edited by RapBreon; 10-26-2013 at 11:59 AM. Reason: Redacted, I should read before I write.

  9. #9
    Player
    Devaking55's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Mose Vial
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    From what I've seen with provoke, is that when you provoke something and you don't shield lob/tomahawk it just goes back to attack whoever it was attacking it in the first place.
    (0)

  10. #10
    Player
    klops's Avatar
    Join Date
    May 2012
    Posts
    131
    Character
    Layla Bell
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    If you don't have a savage blade of rage of halone prepped to follow up provoke with, prepare to lose aggro again. It would be nice if they added WoW's threat buffer after taunting, but we live with what we get!
    (0)
    Last edited by klops; 10-26-2013 at 02:52 PM.
    @klopsgg
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