Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 33
  1. #21
    Player
    Gurpsmeister's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Mayumi Shiro
    World
    Balmung
    Main Class
    Conjurer Lv 52
    I actually will use this from time to time in dungeons if the tank looses aggro to something and its on me. However I also know exactly how far away to stand so that whenI push the mob back, it's just guna land right in front of the tank anyhow.
    (0)

  2. #22
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    I use it for Garuda HM if the OT is having trouble picking up the the adds. Since they are doing mad aoe on the entire party it can save us from a wipe by getting it off everyone.
    (1)

  3. #23
    Player
    Miburo's Avatar
    Join Date
    Jan 2012
    Posts
    116
    Character
    King Brohemoth
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Espon View Post
    The Giant Bavarois boss in WP can be pushed around with it. You can use it to keep her away during her chase phase (or to push her onto some hapless soul if you so desire).
    This. My whm bro just stands there nuking the slime boss when it targets him, then pushes him away right before the slime does it's swings. Everyone gets all scared, saying "oh god whm run away!" and he's all like "I do not run!" Boom, fluid aura. Slime flies back, swings, hit's nothing. It's pretty badass.

    Be a badass, keep fluid aura.
    (1)

  4. #24
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    I've always nuked the crap out of that boss, then run away at the last second to avoid the attack. But that is indeed the more badass method and I'll start doing that.
    (0)

  5. #25
    Player
    Exphryl's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Exphryl Windstrider
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Only time I use this is on the second boss in WP, purely for fun. It targets somebody, I knock it back and root it for a few seconds. Other than that maybe when soloing at best
    (0)

  6. #26
    Player
    Pharmacies's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Far Macese
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Thanks much everyone. I'm going to utilize Fluid Aura more. Not because it's necessary but because it makes me feel cool.
    (0)

  7. #27
    Player
    Serophyn's Avatar
    Join Date
    Sep 2013
    Posts
    40
    Character
    Serophyn Morningstar
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Pharmacies View Post
    I'm debating whether I should just take it off my hotkey bar. So far, I had no use for it in the Wanderer's Palace or Amdapor. It was interesting at first but nowadays, I just run towards the tank whenever I'm aggroed. Will this ever have a use in like, Coil or something?
    I use it on second boss in WP for when it chases someone. If timed correctly, you can use it to push him Back when he is chaseing you.
    (0)

  8. #28
    Player
    Jarlax's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Jarlax Gennocide
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Miburo View Post
    This. My whm bro just stands there nuking the slime boss when it targets him, then pushes him away right before the slime does it's swings. Everyone gets all scared, saying "oh god whm run away!" and he's all like "I do not run!" Boom, fluid aura. Slime flies back, swings, hit's nothing. It's pretty badass.

    Be a badass, keep fluid aura.
    Be a badass keep fluid aura........lol sounds like a campaign line. I like it !
    (0)

  9. #29
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Miburo View Post
    This. My whm bro just stands there nuking the slime boss when it targets him, then pushes him away right before the slime does it's swings. Everyone gets all scared, saying "oh god whm run away!" and he's all like "I do not run!" Boom, fluid aura. Slime flies back, swings, hit's nothing. It's pretty badass.

    Be a badass, keep fluid aura.
    ^This. Fluid Aura is great on Giant Bavarois. Wait until he glows blue (which means he's about to use his spin), then hit him with Fluid Aura. He'll get knocked back and then swing around where he "lands".

    It's also great fun to launch it at your friends.
    (0)

  10. #30
    Player
    soshifood's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Princess Lenna
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Pharmacies View Post
    I'm debating whether I should just take it off my hotkey bar. So far, I had no use for it in the Wanderer's Palace or Amdapor. It was interesting at first but nowadays, I just run towards the tank whenever I'm aggroed. Will this ever have a use in like, Coil or something?
    You can use Fluid Aura on the slime mini-boss in Wanderer's Palace when it targets you (good since that boss does massive damage and can't be aggroed for a while). If you can't cast sleep on an enemy, you can push it away so the tank gets less damage (good if you want to DPS more). Apart from that, Fluid Aura's just the "oh shit" skill whenever something's on you and you're out of options.
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast